8.2 Essences and my Problem

By the looks of things, there is only 1 way to acquire the new 8.2 Azerite Essences.
Uncommon - Earn your cap
Rare - Earn 1k rating and earn cap
Epic - ?
and Legendary - get Gladiator

I am a RBGer. I am pushing hero this season, my druid is #37 on the ladder for Alliance. I don’t arena. In order to get the Legendary Tint, you must earn 2400 in Arenas. That is my problem. 2.4 in RBGs is just as hard as Arena. I’m not complaining because I suck at Arenas (which I do), im complaining because RBGs are also RATED just as Arena with no incentive to do them that is equal to that of Arenas.

Why is Arena looked at as 100x harder than RBGs? Please, at least give us the Legendary tint for both Arena AND Rbgs for hitting 2400 in either. There is next to NO incentive to do RBGs and it feels like Blizzard just spits on them. There should be a Gladiator equivalent mount as well for RBGs but thats another topic for another time. Yes you can buy carries easier for RBGs, but you can also buy arena carries. Getting carried to 2400 is easy, just as so for RBGs. This season, currently Season 2, I can count how many people are 2400+ in RBGs with my 2 hands, the same of which could not be said for Arenas.

It is only day 1 of the PTR, but if this goes forth without change, then I feel like it would be a mistake. RBGs and Arenas should be treated the same, they are both forms of rated PvP content, and considering the state of Arenas atm, I would say the least you could do is promote other rated PvP gameplay while it gets fixed.

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big ol’ oooof

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https://media1.giphy.com/media/hvq8ONQhQ1XLq/giphy.gif

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Well maybe rewarding technical skill is a good thing and more of what the game needs? Not saying youre bad but this is a good thing. Rbg’s regardless of what you think are easier than arena.

An arena player can walk in rbgs and do fine on a 2400+ team. An rbg person can’t do the same on a 2400 arena team. I’d advocate for different rewards based on bracket. This actually will force people to play arena which is what the game needs.

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Who are you again?

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No.

Not even close. You can’t be serious… The whole reason I stopped doing rbgs in MOP was because of the rampant cheating and the massive amounts of carries. Back when I actually took them serious the group I was with was reporting quite literally 100’s of carries. Bailomos was doing so may of them. The worst part was, the people weren’t even playing their account. They would bring 0 cr players so they could get easy que’s in the 2-2.2k range. Then farm teams for 3-4 points at time. Meanwhile dodging the top teams.

RBG’s are almost a PVE affair. This isn’t to say good strats don’t count, but it usually means 2-3 people doing the strat and target calling and 6-7 other people just doing what gets asked. This isn’t even a shot at those people, but there really isn’t much more to do.

I’m all for people doing RBGs and taking them serious. I used to love doing them before the win trading happened and everyone who wanted it got 2400. But at the same time, I would never try to compare 2400 in arena to 2400 in rbgs. It’s not even close to the same level of skill. In RBGs, you can be good at 1 thing and be good enough for 2400.

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I worked really hard for my 1800 back in Cataclysm, do you know how many flags I had to sit at!? Sometimes I even had to fight against another player!

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oh yikes!

2400 in rbg only requires you have time to sit through the hour long qs and nothing else really

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Pretty sure that isn’t what the game needs. If you have to be forced to do something, it means that you don’t want to do it. People being forced to do something that they don’t want to do generally aren’t very happy people.

Should see a spike in people buying rating, however. I wonder if Blizzard gets kickbacks from rating boosters. They should look into it since they are driving up demand for such services, it would only be fair if they got a cut of the action.

Oh honey you came to the wrong place. No one really cares about rbgs here.

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I dont like being forced to pve in order to be effective in pvp. I don’t like being forced to sit hour long rbg qs to cap. I don’t like being forced to mythic+ to get my bis azerite but that’s whats happening.

Lets not forget that the op has 1550 arena xp yet he has duelist, rival, and challenger titles… Yet arena players never made a post battlegrounds about how those titles were taken from arena players. You can try and say people can buy 2400 but i guarantee you its 10x harder to carry a bad arena player. Where is my rbg titles for getting high rated in arena? pls stop

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I don’t really care about the title stuff. My only point is using game design to force people to do things they don’t want to do is bad game design and is likely to backfire.

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For rbg players or pve players. If I see an arena player with the legendary effect for a specific ability it makes it more valuable. Especially if they end up keeping this system for upcoming expansions. The game needs more of this and not catering to just the lowest common denominator. Just like if someone gets a Mythic/RBG related effect im not going to complain because i dont raid or rbg at a high level.

If I want that effect/gear/title I’ll work my butt off to get it in that content. The rewards are whats missing from the game. Just because something is exclusive doesn’t mean that everyone is going to get it.

Doesnt elite gear drop from RBGS if youre 2.4+?

i dont rbg so im just assuming. Also why is an RBG thread in arena forums and not BG forums??

RBGs as hard as Arenas. LOL!!!

You guys meme me, but it still doesn’t change the fact that Arenas get much more love and rewards than RBG. Both of these instances are hard in their own right. Sure you sit a base or cap flags, but theres skill in both. Surviving to 100% dampening in my opinion is not skill based, but hey thats me.

The rewards are unbalanced and I strongly feel that, even if its just the legendary tint to the essences, should be cross rewarded in both Arena and RBG. Or just have 2 essence paths, one for Arena and one for RBGS.

People don’t meme M+ compared to Mythic raiding as hard as they do RBGs to Arena. They’re 2 different things, as are Arena and RBGs. They should both however grant the same type of reward. You can get carried in a Raid easier than an M+ and yet raiding has all the glory. But when we bring the same idea to PvP, RBGers get memed on.

I say Arenas and RBGs are both hard, not compared to each other, but in their own right. Coordinating 10 people is harder than 3. Keeping your bases is harder than deep destroying healers/a dps. Knowing the strat and adjusting to it over the course of 10 minutes. And I also believe setting up kills in the perfect cc also takes skill.

You people take one line from my proposal and tear me down for it and completely miss the entire idea of the post; the legendary tint should either be allowed to obtain from RBGs as well, or just have a separate path so you know where it came from, either Arena or RBG.

Arena players have this huge ego, but tell me you dont hate yourself playing arena everyday sitting in 4 minute games. Its so boring and dull that even the casters have a hard time casting it.

I wrote this post first in the Battlegrounds forum, but realized its full of pansies who dont understand the game. I posted it here as well because it would actually get views and replies and hopefully spark a conversation.

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My response wasnt a tear down… read it. I never memed or insulted you i just gave my perspective. RBG’s literally give a title for every 100 rating. Also objective gameplay is good don’t get me wrong but when it comes to how good you are at the class you are playing and chaining cc together arena players are miles ahead. It’s not close. They literally make arena players do target calling in rbgs because they get kills.

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And I agree with what you said, i’m talking about these other people. I am in no way stating im some PvP legend because im high in RBGs. I agree with you in that Arenas take more technical skill but there should still be some form of equivalent reward. Titles and mounts alike.

As a player pushing hero I definitely agree that arena players are better than rbgers, but they are both a form of rated play and should be treated as such. I literally only want the tint to be obtainable by rbgers as well (at least for now, I do want a hero mount, it would make more people want to play). The game should reward what you want to play, not what is considered “harder” or “better” to do. I do rbgs because I find arenas boring, as do many. I put in effort just as arena players do and I shouldn’t be punished because people can get carried easier.

In Legion there was an rbg artifact tint, why can’t we have one for this 8.2 system as well?

Goes both ways lol rbgers also have a gross ego

Not to burst your bubble, but RBG players have the most intolerable ego’s in the game. It’s another reason I had to stop doing rbg’s. I did a few this season on my priest and had some 1800 arena, 2400 rbg ele sham spam me for 10 minutes telling me how bad I am because I chose the ‘wrong’ talent in his mind. Dude was straight up nuts.

The ego’s come out in full force anytime I have to hop on disc for a match. Holy hell is horrible. Anytime you start losing for any reason everyone and their mother has to chime in how bad someone is.

No it’s not. There is nothing special about it. Most maps play the SAME way every time. Whether it’s a flag map or a node map. In the end, teams rarely got out played. In the end, whatever team had the most damage or most healing or w/e was the clear victor. You don’t have to micromanage kicks and cc in RBGs like you do in arena. I missed CC isn’t the end of a match like it is in arena. One mistake in arena can be huge. A missed kick in rbg’s mean often means nothing.

Yea, because you compared 2400 rbgs to 2400 in arena. It’s not the same. It’s not close. I’m not trying to rip on you, but if you don’t understand that, don’t be surprised at the responses you get here. Last season especially you could pug to 2200. It was a complete joke.