I just watched the Method analysis of the healers for 8.1 on Wowhead.
The conclusion was, “I see no reason to bring a Druid to a raid.”
Well, that hurts. Method is the definitive voice on raiding, even if you try to justify that it only applies to high end raiding there will be more than a trickle effect down, it will be a gushing roar: these guys are the best.
I am frustrated and hurt and angry because no one will want me to play. Expressing myself to the design team is impossible as they don’t get feedback or they surely don’t read forums or twitter because the amount is too much.
Fellow druid healers, what will you do? Kill your beloved character?
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If you’re angry, direct it at Method for spreading that nonsense. I dearly wish they’d label their “Rankings” as applying to the top 0.1% of players.
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Unless you’re raiding in the upper echelon, I wouldn’t call Method the definitive voice of raiding. They’re informative, but their rankings are targeted at a very small and select group of players.
For the rest of us, Resto is fine. Some of the changes are annoying but nothing utterly destructive.
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I am confused how he comes up with the 25-40% nerf to tranquility.
It is a 415 to a 375 for spell power. Isn’t that going from 205% spell power to 185% spell power, for a total change of a little less than 10%???
It’s the flourish part of it. Flourish is a lvl 100 talent that extends the duration of your hots and increases their tickrate by 100%. It has a 90 sec CD so its always up with tranq, and the reason you wanted to spec into inner peace 99% of the time in a raid setting. Being able to flourish a tranq was the move, and finding the correct spots to do so was key.
Unless you’re concerned with beating Mythic within 2 weeks of release, or pushing 15+ keystones, what Method says does not pertain to you or your play style.
People at the Dreamgrove discord seems to be pretty chill about the nerf.
To be honest, that’s something I’ve always hated about the restoration community: you can throw pretty much anything at them, and they’ll still fine with that.
The blunt truth is that restoration druid wasn’t in a great spot for raiding, and they’re going to nerf us even further.
It doesn’t really matter how small the nerf is, or how it’s going to affect only the top players, a nerf is still a nerf.
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I think we’re just so used to being shat on that we’re very complacent. Also the fact that if you really put the work in you can still get a lot out of the class. It’s just rough being bumped down all the time 
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We could learn a thing or two with the ferals. They are by far the most vocal out of all druid specs.
They are chill about the nerf because they look at druid logs all the time and they know that tranq is a huge heal followed immediately by asstons of overhearing as every none tank hits full hp long before the bonus flourish duration starts.
My tranq-flurish will go from 1.7M raw healing to 1.5M on my 2.7M hp raid. Hell lets pretend the other healers afk and the raid is down that much hp the whole time, so i dont get toooo much overhealing.
Sure 14 years of moaning hasn’t made thier spec a convoluted mess
Torty says the overhealing comes most from pets which are usually at full health due to their innate damage reduction.
Anyway, this is not the point I was making. The fact stands that restoration druid got nerfed further even when we were nowhere close to being at the top.
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There’s an instinct to see every nerf as a personal insult. Blizzard is not attempting to knock druid down on the healing meters. They are attempting to rebalance druid’s spell disparity by taking power away from Tranq and into Wild Growth. There’s fair discussion to be had on whether that’s an even switch, whether it will allow druid to be a more well-rounded healer, but reducing it to a personal insult is false and doesn’t lead to productive discussion or results.
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like hell it does, non tanks range from 100-140k hp. For tranf-flurish to not over heal they need some combination of 80k missing hp or be taking 4k unhealed dps.
Even if you take most of the overhealing being on pets, the reduction are still going to effect the true player overhealing far more than the hps. The big direct direct healing still be 90% as good as 8.0.1 and the massive hot, that always get snipped to hell by healers, will be sniped less.
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That’s precisely the mentality I was talking about.
You’re arguing that the nerf is just minor, while I’m arguing that there shouldn’t be any nerf at all. In fact, there should have been some buffs if anything.
No sane person would deny that the spec feels underwhelming when compared to it’s previous iteration.
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I’m arguing its minor because I cought wise to tranq over heally ways the very first time I looked at a BFA log.
Beside i i was going to be mad, it would be at the idiot that thought long duration hots was good niche for a healer spec surrounded by direct healers.
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a literal gutting of the HoT component that hits the ENTIRE RAID compared to a 10% buff to a hot that hits a select few is not “re-balancing” in any universe
for the love of baby jesus stop making excuses for this incompetence
our class is just plain old awful outside of m+ and there is no objectivity in saying otherwise
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Easy solution. Dont panic. Change your druid to feral or balance. And switch to a priest to heal. Theyll get the point
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To be honest, the math says that all things considered, it’s going to be only a 4% healing output reduction overall.
The intensity of the nerf isn’t the issue here though. All I’m saying is that resto druid community seems to be always okay with any negative changes that comes our way.
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