7900 xtx driver crashes

Display driver amduw23g stopped responding and has successfully recovered.
This is a problem that I found other users suffering from online.The computer freezes for a few seconds, the screen goes black and then recovers. I’ve been extensively testing different settings over the past few days.

I’ve tried adjusting all sorts of display settings, i’ve reverted to dx11, i’ve reinstalled WoW, I’ve repaired WoW, uninstall and reinstall AMD drivers, i’ve edited log settings in event viewer and reverted them, tried undervolting the card, tried limiting the clock speed. I’m honestly out of ideas on how to fix this from a consumer standpoint. I’ve sent bug reports to AMD with no response.

I want to play classic WoW on hardcore. I can’t play hardcore if my drivers are not stable and crash at random times.

Please help me.
No other game has crashed on me thusfar many hours clocked in ark, wukong, poe2. It sounds like this is an ongoing issue with amd builds and AMD nor blizzard are willing to help :frowning:

That’s a TDR driver crash.

Try disabling MSAA if you’re using it.

Also, within the Adrenalin settings, you can clear the driver shader cache. I recommend that, followed by a restart.

Worst comes to worst, you’ll need to do a DDU reinstall of the drivers from safemode.

One last thing: Maybe try capping your framerate to something reasonable. That card will want to run the game at like 10000000fps, but your CPU won’t let it since the game is CPU bottlenecked. Your card likely hardly ever sees above 20-30% usage, so it’s likely doing a lot of aggressive downclocking while it twiddles thumbs waiting on the CPU. I know with Nvidia cards, you can just turn on reflex+boost to keep the clocks high (the boost part is what does that), can’t remember the AMD equivalent of that, but I think there’s a setting for it.

I do have the framerate limited to 60fps. I will try to make sure MSAA is disabled. Pretty sure i might have tried disableing it but it would be worth being intentional about it. And clearing the shader cache is a good suggestion. If that fails i will try to reinstall drivers from safemode.
Thanks for the suggestions will report back.

Using direct x 11 did make a big difference in the frequency of crashes but eventually it still happens.

Update: Multisampling was off. So i did a DDU driver reinstall. I also found it running at 500fps when it was not in the foreground like working on the other monitor. So i limited that as well. So far so good been playing with no crashes. Thanks for your suggestions!

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