7 Low Effort Ways to Fix WoW PVP That an Intern Could Do

Real solo queue thats all they have to do just let us queue into the 3v3 ladder

the only thing we need to fix is mmr deflation and solo queue times for dps. i shouldnt have to wait 1 hour when my mmr is 1600 lol

isn’t this just going to lead to crazy inflation numbers?
2k rating will become like 3k, and 3k will be like 4 or 5k. its just shifting the goal post.

I like the idea, but currently we don’t have (1) or (2). I haven’t played an alt for over 12 weeks in shuffle. He went up 62 mmr since then. That is around 0.7 mmr inflation per day. That has basically no function at all!

So a mmr curve based on percentile could be a great idea!

Why do you kids keep saying this?

Have you ever played a game called league of legends?

Does it have a new player problem?

Do you think learning 200 different champions and 300 different items to build is not complicated for new players?

Literally every competitive game is complicated for new players.

If your a new player do you think hey this game is too hard imma quit?

Im pretty sure the answer is no, you will learn and get better.

stop trying to dumb the game down!

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Many damage modifiers is partially a result of everyone wanting talents and meaningful power increases upon leveling.
Go pack to the pick 6

afk protection is a big issue. Priority queue for the rest of the lobby is a crucial. I can’t even count the times I’ve waited 40 min for a qpop and someone rage quits after 1 round.

  1. No
  2. No
  3. No
  4. Yes
  5. Yes
  6. % based fixes all these problems
  7. No

Absolutely not

This doesn’t work in practice, because you learn your class by leveling. And if you go into pvp and things just are different it’s jarring that all the tricks and habits you learned by leveling is just gone.
FF14 does this and everyone hates their pvp