I was trying to have a discussion…you know…the reason the forums exist.
This is definitely a problem. I agree some of these nodes need to be able to be shared, even if only like the flower nodes that more than one person can use as long as the timer has not expired on it.
The other day I ran around a corner on my hunter to get to the seaweed only to find a player fighting off several “joined-at-the-hip” mobs right in front of it. I just started blasting away and sent my cat into the fray to help out. Even though I could have used the seaweed myself, it would have been grossly unfair to that other player for me to ninja the node.
I did get a whisper “thanks” back for my efforts which actually made my day. I ran off looking for another node that I could pillage for my quest requirement. I have “/say ty” hotkeyed so that when I get help, all I have to do is hit that key. It always pays off in the end to be courteous and helpful.
I work hard on these quests and they take a lot of time.
I dread each day as I am required to spend eight hours getting my chores done. It is really wearing me down.
small deet…but having to get revered to write these contracts is also super blue parking spot.
3 hours and I have three freaking chests.
Three.
I have six to collect and it has been very hard. I go to the spot where it is marked-no chest. Then it despawns on the map.
Added in I am always locked in combat, so I can’t even mount up.
This grind is horrible and a dreadful slap in the face as I watch another day melt away and I make minimal progress.
I may need 6 hours today just to collect the chests!!!
I don’t know if this will help, as I acknowledge I have a very specific playstyle, but have you tried not doing the quests?
Now hear me out. For the ones that say, walk over there 12 ft and plug those geysers - I certainly do just that. But for the ones that say - bring me 15 or one of each of this shopping list, I don’t focus on them at all. I just make my rounds, that is a full circuit of Nazjatar, and keep an eye out for things.
I pop open my map at regular intervals so that I don’t walk right by a location that may contain something, but if I make a sweep of the area and don’t find item “x”, I just move on. I’m still learning how it’s all connected, so a second sweep (rarely needed) isn’t a negative to me.
My point is, I can’t imagine how frustrating the quests would be if I targeted them, and ran from one side of the zone to the other in an unnatural fashion. Especially the carp. I never struggled with it, and I never targeted it.
Anyway. This may help some. I know focusing on a zone isn’t everyone’s cup of tea, but I don’t mind the time spent, and I work on my mental map of it, and enjoy the views - something that focusing on traversing the area won’t really allow. I’ve even managed to make peace with Mechagon, and learn to enjoy that circuit as well.
Today, I should get flying. Kinda a farewell to the zones, when you play the way I do. I’ll become more efficient, but something will be lost - while on the flip side, there will be gains in play (under-geared alts will be less painful) and new views to enjoy.
Of course this would not be a concern if players were given flying at the end of pathfinder 1 or at max level.
Thanks for the feedback!
I will give some thought to your playstyle especially given the fact that it took me eight hours and ten minutes to finish my questing today. I do note I took a couple breaks to eat and for the bathroom. I also did a quest series that opened up a new flight path in Nazjatar. (That took a while.)
Still, I am exhausted by this horrible aweful rep grind!!!
Im very very confused how it took you 7 hours to finish dailies… both new zones take 1.5 hours MAX each. If you are spending 3.5 hours in each zone i dont know what tell you lol.
The jelly quest isn’t hard at all… It took me two goes the first time (one to learn, and finished on the second) and have one shot it ever since.
It maybe took 3 hours for me to get through all the quests in Naj the first time, pre Nerf and without the flight paths, excluding intro quests. And I had done no prior research or anything. I honestly don’t understand why it’s taking you such a huge amount of time…
Also some of us like the game to be a little bit more difficult… Trivialising the game makes it boring and pointless.
Rustbolt is now about 1200 into Exalted and Naz is still 1500 from revered. I don’t do pet battles, or repeatable fishing quests so I’m not sure why the difference, but either way P2 will be done tomorrow or Tuesday.
I work hard on these quests and they take a lot of time.
I dare you to find one more player who takes over 3-4 hours clearing the WQ’s/dailies of both zones. Anyone who takes longer than that it’s really such an extreme case that catering to it would ruin the game for everyone else (or you know, might also be a just troll making stuff up).
From other player’s feedback in this same thread the average seems to be around 1.5 to 2.5 hours for finishing both.
I dread each day as I am required to spend eight hours getting my chores done. It is really wearing me down.
If it’s such a chore that makes you dread each day then maybe you should really consider quitting the game. Sounds like the healthy thing to do I mean it’s a game, if you don’t have fun then there’s no point in paying it.
Then “helpful” people will point out what you are doing wrong.
He’d never do that. Because the dude has a reputation of Trolling. And the one that that Forum Trolls hate is Cold Hard Facts.
Honestly, if it was fun to do i would welcome it to get to play for so long just doing those type of activities alone.
But right now this grind is just a means to an end to play endgame in your characters best state possible (numbers wise).
There is no world aspect, no community aspect to make these grinds feel fun and meaningful. It’s like a solo player experience, not an MMORPG experience. And i’m an mmorpg player, ofc, but if it wasn’t for my guild being a bunch of fun lovely people, i’d be looong gone because it’s not a game i’d ever enjoy without my particular guild anymore.
That’s because WoW tries to be a single player, a multiplayer, and an ARPG at the same time (it actually feels like Diablo more than anything) so nothing feels extraordinary anymore, not even close, because it’s so far away from it’s original genre…the type of genre i’d wanna play and enjoy, no matter where i’m at in the game.
If the game would dare to be an MMORPG again, i think WoW’s team could knock it out of the park, seeing as they’ve made some really cool design choices for those islands in particular, and the music/art/story is just plain amazing.
However no matter how good it is, or how much effort and love they put in their work (which is very visible!), if the games foundations aren’t MMORPG like it unfortunately will never reach the potential for greatness the game could have if it knew what it was supposed to be.
If WoW just tried to be an MMORPG again instead of trying to be something it’s not, it would stop alienating people like me who enjoy MMORPG’s the way i got introduced to them in 2007, where they were at their prime.
I wish you would put some emphasis on “too”.
Yeah to hell with the jumping jellies thingy, waaay too hard to even bother trying again.
Why is everyone complaining about this. Just double jump and glide to the next one for better control. Finished it in 10 seconds.
It’s almost as if you’ve been, “slapped in the face”.
Glad to see you still enjoying the game
So…it requires effort to accomplish so…nerf? No thanks. Flying didnt take long to get, as there were days i just didnt go to Naz and I got it in no time. QQ less do more.
I did not go to an external site and did figured it out after a few tries. Then again I am smarter than the average undead.
I would say Vanilla was actually more inclined for us to look it up on external sites. That was also a big thing in EQ. Nowadays the game had far more in game pointers to what we need to do.