5 weeks of 100% winrate not enough?

Lmao it wasn’t cheating, horde could have done the same thing.

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Except that they actually could not.

Just link a discoed then you can do what alliance did

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Ally have been winning fairly often lately, actually. Every time they aren’t getting thrashed on the k/d board they have a good chance of winning.

Alliance pugs have to be substantially better than horde pugs in order to win. Horde pugs typically beat an equal or even slightly better alliance pug. Map carries horde.

Let’s not go overboard… that’s some Horde racial level of op that you are talking about!

For 1.5 hours? Ffs sake lol. Move on once you hit the zero honor kills at least. Or just play like stubborn babies who won’t let a match move forward at all if they don’t get a shut out.

so… pretty close to how the original , 1.6 AV played out? with less PvE in the way?

No the original av was far less coordinated and mostly just a long spergfest at shgy lol

‘’ the IB GY choke is SOOOOOO good the horde keep wiping us at balinda tower, where we have the high ground, close GY, several friendly NPC roaming around and the bunker’s archer if the horde overextend ‘’

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1.5 hours and only won by turtling SHGY

long spergfest at shgy

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Read the rest of that sentence you quoted. And then realize vanilla was 1.5 days not 1.5 hours.

Lame Alli might get wins if they TRIED and put in EFFORT. No premade is coming to hand you a win in 7 mins. You need to fight it out and fight for control of objectives.

Alli morale is too low for anything meaningful to happen.

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AV has gone through greater swings, with alliance winning as much as 75 to 80% of battles (NA servers again as an example) before patch 2.2 and horde winning about 60% so far after 2.2.

`https://www.engadget.com/2007/10/01/does-the-horde-really-win-every-battleground/?

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hence the ‘pretty close’.

the only part we’re missing for the all-glorious 1.6 AV people think they remember is more NPC and mine off the beaten path funneling people into the neverending zerg. Since defending is easier than attacking on every objective in AV, the game doesn’t end unless one team is significantly better ( or one team have more AFK… which appear to be the ally problem right now).

point is: many people QQ about the current AV not being what they remember from 2004… but the 2004’s AV was just an endless stalemate around chokepoint that got boring really quick.

Yeah it sucked. 1.12 was a huge improvement i loved when it came out. Av is very enjoyable if both teams pvp on their way to the objectives without turtling too long. A 30 min match. But one faction refuses to play that way.

:smile:

:laughing:

:rofl:

:joy:

You can delete everything after and including the question mark in that link.

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Wondered about that random letter salad.

It’s stuff to track you and anyone who clicks on your link.