I have an old character named Azzuree on boulderfist that i can see on character select screen, but can’t log in to because I havent payed for account in 15 years. When i search for character it doesn’t show up…maybe i’m searching on wrong website.
Yeah, I’m talking about warcraftrealms dot com it has been down for a couple days now, but you can search any character name that has ever been created and been above a certain level. It will tell you what guilds they have been in, what level they were when they were in those guilds etc. It doesn’t give a load of info just really basic stuff.
Thank you. I thought about reactivating account just to see what gear I had. Was a TRUE vanilla character lol. Stopped playing in 2006
Yeah, no. You’re the one who keeps insisting that all this was in vanilla. It wasn’t.
Here ya’ go:
h ttps://i.redd.it/nsijjqdd3q331.jpg
It’s a stupid mechanic that was made up just for Classic. It’s not vanilla. It never was vanilla. It needs to go. Why do you keep insisting this was all in vanilla?
It’s drakedog? One of the most known vanilla warlocks of all time? Umm you sure you played vanilla there bud? LOL
Yeah post a freakin IMAGE to prove your point LOL. Was the mob in the middle of an autoattack? Was the mage lagging and it makes it seem like he is closer than he really is? Jesus christ.
I don’t think you understand how proof works.
My videos debunk everything you say as it CLEARLY depicts leeway in full force in vanilla. The only way for you to be correct right now is to disprove my videos. That’s it.
Idk maybe the loads of evidence I literally JUST gave you that shows that it was? Toddler brain in full force right now boys!
In vanilla leeway was a 0.2 second “leeway” to hit the target after the target moved. That is a fact. In classic it’s extended range if you and the target are moving. That is a fact.
Leeway Vanilla: extra time
Leeway Classic: extra range
Range and time are not the same things. Fact.
No, they don’t. You’ve not shown me a video of a melee running after their target consistently hitting it out of melee range. That’s because that’s not how leeway worked in vanilla.
But you keep pretending you know what you’re talking about.
I literally just proved your nonsense wrong with 3 videos dude. There’s no more excuse to keep saying this. If you are going to keep repeating things I just proved wrong then you’re a lost cause.
Yes, yes I did. I JUST gave you a video showing JUST that.
No you did not. No even one single instance.
That was a SPELL. If leeway had worked then as it does not they’d be hitting each other at 14:52.
Good lord.
I’m done.
I’m sorry a spell? A fury warrior landing 4 autos and a bloodfury is spells? I’m sorry what? You honestly can NOT be this dense. There’s absolutely no way
Also, glad you mentioned 14:52 because he is indeed out of leeway range until 14:53 where he is still out of melee range but leeway kicks in AGAIN and he lands an auto.
You have failed the very prayer you laud.
Read it. Read it again. Keep reading it until you understand why your response is a betrayal of the very belief you “hold dear”.
Um… CLEARLY the warrior cast Death. How can you not see that?
Maybe you should read my posts over and over again, sounds like they would do you some good.
Hopefully rated arenas never come out. They started the decline of strategic battleground PvP and started balancing decisions based on arena fight scenarios.
Hard pass for me, no thank you.
and started balancing decisions based on arena fight scenarios.
LOL I love it when people say this! Blizzard never made decisions for balancing for classes for pvp. They notoriously said pvp was a second thought and they don’t care about what happens to it. Christ the lead designer straight up said this in an old interview. I’ll look for it this was pre-holinka days. He straight up laughed when someone asked if they could balance pvp better.
Found it!!!
But you keep pretending you know what you’re talking about.
Leeway Vanilla: extra time
Leeway Classic: extra range
lol
He’s just doing to deny the video you just linked even exists lol. I gave him a video saying “here look this guy is consistently getting hit at classic like leeway ranges”. And all he had to say was “you never even linked me a video showing consistent attacks at leeway range”.
Pat’s video demonstrates a Tauren Warrior hitting at a range that’s consistent to that particular race given that the Tauren hitbox was larger, period. The problem with leeway is that on classic they can consistently hit you from even further away, and that all races in general can hit you from the distance shown.
As for batching, it existed, but there’s a lot that’s just off with it when it comes to application of effects. One example I can cite at the moment are mobs that just walk through imp. Blizzard where the damage registers, but the snare isn’t applied. Another example would be the HoT component of abilities like Regrowth appearing on and even ticking before the direct heal component even registers. It’s just off, and to argue that point is to be intellectually dishonest.
Refer to the videos I’ve posted above a thousand times over to see a Tauren hitting at your ‘leeway’ range circa vanilla time period