4 raid difficulities is too many

Oh boy, this discussion again.

People need to stop going after difficulties other than theirs as if its what’s somehow holding their experience back. There is a significant audience that takes the entire tier to work through normal, eventually graduate to heroic, and may or may not get to aotc. And the presence of this option for them and others who need normal mode doesn’t hurt your raiding experience. Difficulty levels are a fact of video games - the level of tuning between boring and engaging is so tight and individual that you just can’t engage a large playerbase without a lot of settings. Quit trying to take away other people’s fun, they deserve it just as much as you do.

7 Likes

The only riseing i will do is riseing to the cancel sub button lol!

2 Likes

Fully agreed.

They could remove LFR as a difficulty and make normal into wings for the queue.

Remove mythic and make heroic a tad harder.

For more challenge put in hard modes for fights like there were in ulduar and maybe an unlockable boss like algalon.

Also squish the iLvl between tiers to 10ilvl difference. Stat bloat is real in this game. It needs correcting

Nah, let’s get rid of the least played tier and not the most played…

Or better yet; if it ain’t broke don’t fix it.

5 Likes

At least the OP explained why it would be better to get rid of multiple raid tears. And didn’t leave us with a blanket expression with no supporting statements.

Oh wait.

I sincerely need someone to explain to me why getting rid of multiple raid difficulties and going back to just two would make the game better.

3 Likes

Yea, normal is the most pointless difficulty. You can even get normal quality gear from emissaries now.

That’s the problem though, taking a loot at the sub count from pre-LFR to today, it is broken.

The guy who implemented LFR thinks it was a mistake. Says it all, right there.

Nobody is forcing you to play Normal mode.

Do you stand at the ice cream counter and complain that they have too many flavors or that the donut shop sells more different types of donuts besides the one you like?

2 Likes

No, but I would complain if they kept serving rotten ice cream (because some people kept ordering it) and the smell was driving away all the customers.

What other people order CAN affect others.

Your analogy is flawed…

You would actually be complaining about the ice cream shop continuing to carry their single most popular flavor despite a much smaller number of people complaining about it.

6 Likes

I’d actually be complaining about the ice cream shop catering to 10 people that drove away a hundred others.

I feel like with that approach, it’s too easy to justify even more difficulties in between (or even between heroic and mythic). If you want to keep multiple difficulties (which I hate), you should split them in functions. Pug, Guild content, and Pushers, 3 difficulties.

Except that they didn’t. The people who left WoW didn’t leave because of LFR.

The only thing removing LFR will do is drive away more people. It won’t bring anyone back.

4 Likes

Absent anything resembling facts - because we should all know that correlation =/= causation - I would expect the same answer from the ice cream shop that people demanding…ok, in deference to one person being triggered by that word let’s say ‘requested’ instead…the removal of LFR have received from Blizzard.

With how much people struggle in LFR, and how much it diminishes the raid experience to queue into “wings” rather than zone in and be faced with the sprawling dens of evil that real raiding offers, Making normal into LFR (aka, removing Normal and increasing LFR’s difficulty) would be a terrible idea.

That is basically Dragon Soul. The #1 and #2 complaints about raiding in Dragon Soul and early Mists (that followed the same model) :

#1 : It’s too difficult to complete for groups of unorganized strangers, which often have a few unmotivated members.

#2 : It removes the entire “Beer League” version of the raid, basically, the same experience your typical raider gets of zoning into the raid, and progression through it, but for your typical weekend warrior that doesn’t play at a very high, or even often, average level, not for lack of trying.

1 Like

Nobody’s demanding anything. People have just been telling Blizzard for years that they’re losing people because they stopped treating WoW like an RPG, and started treating it like a phone game instead.

But they don’t listen, because they “know better”, and so WoW keeps circling the drain, lower and lower and lower and lower and lower.

1 Like

I’ll just leave this here…

In deference to someone thinking my use of the word demanding denotes some mental condition, I will henceforth use the word requesting on this topic unless someone specifically says I demand LFR be removed. :slight_smile:

8 Likes

The problem was that, in Cata, Blizzard made 10-man raiding so incredibly difficult that they drove away most of the people who raided 10-man during Wrath. By the time they added LFR to the game, the “beer & pretzels” playerbase had been decimated. They specifically stated, in Mists, that Flex was an attempt to re-establish the “beer & pretzels” playerbase, but that seems to have been a bust.

I dunno why anyone does lfr anyway. Normal is easier and more organized (usually) and has better rewards

Lfr is total cancer.

1 Like

Remove LFR and turn the last boss into a solo queue scenario. That’s what LFR is anyway.

2 Likes