There are currently 8 AVs going… It is clear that the current ranking system makes it so players wait until AV weekend to queue because the honor per hour is so much higher than other BGs.
AV is the least pvp of all the BGs and rankers should not be incentivized to rank by doing pve in AV.
Please 3x honor from WSG and 2x honor from AB (so it would be 6x and 4x on weekends), so that players ranking are rewarded for engaging in pvp.
I think this could help us reach a place in which there are near always at least 20+ WSG going in the vanilla ecosystem.
The 1.14 and 1.15 changes pushed everyone to AV, this would help return pvp and ranking to wsg / ab.
I am not anti changes but I am very critical about what changes I agree with, and yes it is basically all subjective on what I think is good for vanilla
Now if devs said they will roll everything back and never add any new changes, I would respect that position.
Random other changes I would be okay with:
Gnome paladins
leveling instance on ironforge roof
new random quests in world
new islands or zones with quests that are for levelers (like an island off coast of stv for lvl 35s)
new raids that are between current power levels (rewards always weaker than naxx)
Its fixing a symptom of the changes blizzard created by giving us a static 500k cap; this cap was fine if we have super high pop, but we don’t.
Under the old system the cap was variable, so on say AV weekend the cap would be higher because honor was faster, but on off-week the cap would be lower because honor was slower.
Under the new system off-week is painful and AV too easy.
They should just undo the PVP change, not introduce more changes. People will go back to WSG and AB once they have to actually maintain their rank.
Besides, I actually don’t have any problems queuing up WSG and AB during the week. The real gripe I have is it’s impossible to play AV any weekend other than AV Weekend.
This is by far the most AVs I’ve seen on any other AV weekend that I’ve been able to participate in. Usually it’s around 4?
Either way, I think you’re drawing a great conclusion that AV is much more lucrative for honour grinding and is, therefore, more popular. This makes me more than happy to get behind an increase to the amount of bonus honour awarded by the other BGs… but maybe only on their holiday weekends. It’s not like AV is popping on non-AV weekends, so I don’t think we need to bump it up outside of that.
The only thing that gives me pause here though is that AV is a much more desirable choice to me because it’s solo friendly. I can jump in and play on my own, and I know that it’s likely the other team is fairly comparable in terms of organization. People can queue as a 5-man and certainly, that can make a difference, but 5/40 is a relatively small proportion. By contrast, whenever I’ve joined WSG/AB games at best I get a tough fought battle between two equal teams, which is great! Unfortunately this is rare and I usually get my face stomped in by a much better geared and organized team. Combine that with the fact that when you lose in AV these days, you still make progress for your time invested. When you lose in WSG/AB, you tend to get very little.
I have trouble envisioning anything Blizzard could do to make WSG/AB more appealing to me as a solo player, so all that would really do is just give premades a larger advantage.
I’m not saying it’s a bad idea, just expressing my thoughts about it
None who do the grind for R14 to it using AV. AV was only better then AB back when we had battlegroups and that was only in certain battlegroups where AB was hardly ever queued. You then could do AVs back to back while AB queues sometimes would nearly never pop and that was only on one or two of the lesser battlegroups. Now though with no batttlegroups, AB has always been the better option for getting R14. You don’t suffer the DR from HKs like you do in WSG, it is impossible to turtle like WSG is with the FCs sometimes doing what they do. A turtle in WSG causes you to end up killing the same people over and over again to the point to where you are no longer getting any credit for your HKs. You then soon get all honour possible to get from that BG and then have to win or lose in order to get any more.
AV can be turtled and it if is, you can end up killing many in there and will not run into the HK DR problem as there are so many players in there that a chance for killing new people in that BG is very possible all throughout the BG. And many leave before it is finished and new people come in as the BG is still going on so your chance of getting a constant stream of HKs is very high. But. ABs finish a lot quicker on average and also have a smaller chance of getting DRs on HKs and the fact that finishing a BG gives more honour than the HKs do, so doing back-to-back ABs is almost always best now for an R14 grind.
Only low level twinks who don’t know how to PvP farm WSG for HKs.
AV farming for R14 was only ever done way back when we still had battlegroups and only on a few. It is near impractical to try that now in current WoW. I like AV for HK farming, but when I go for Rank, it is done in AB, always.
People dont want to face premades so they keep going AV which is the one you can do more than jsut fighting groups in perfect setups and above your gear ilvl
the more WSG there are, the less people will be running into sweaty premades.
Premades that want real games can just do wargames anyhow (most sweaty players on Era aren’t ranking, they don’t care about hph), the goal is to have as many WSG as possible and in the end a lot of them will be fun.
Now people that want to queue with zero gear, no engineering, zero consumes, and no desire to learn to play WSG, who afk after losing one fight should not be surprised if they lose most games. However, anyone making a good effort will likely run a reasonably fun winrate.
This is a good point and I think even with the change people will still be able to rank with only AV at the same pace.
Those who would benefit are the ones that are willing to get down and dirty in the pvp in wsg / ab - which are both very grindy and people can get quite emotional as both teams are incentivized to win. But it is those hour+ wsg and 3/2 swap ABs that really teach people the fundamentals of pvp, and push them to use their entire kits to eke out a win.
I think that style of vanilla pvp should be rewarding the highest available hph to the victor, whereas AV should be good honor (as it currently is during the weekend) but a little bit less than WSG / AB (esp on their weekends).
I like Xfour’s idea about increasing honor gains, but i wonder how many PvErs that would encourage to queue warsong and throw games for the sake of hph.
They 100% would. The same would be with letting people 4-5 cap in AB.
AV has always been more popular since it’s the only option of PVP that doesn’t require PVP. It used to be just for reputation rewards. Now with the current ranking system, most PVErs rank once per month on AV weekend regardless of their honor cap.
That’s not what I’ve been doing on my warrior that I’ve been ranking. I don’t want to have to wait 6 months to hit high warlord. I’ll be getting 419k each week the next two weeks to finish going from warlord to high warlord.
Still, the solution would be to bring back decay not introduce more changes.
Totally disagree. People complaining the cap is too high for the current population are definitely way too casual to have ever got high warlord before these changes and thus in my opinion do not deserve it. If you can’t hit 500k then it’s just not for you. It’s easy enough already as it is even on non-AV weekends.
Also, you don’t even ever have to hit 500k technically to keep progressing to r14. You just need to hit 419k.
I don’t disagree here, going back to decay would also make it so more WSG are available.
But the devs seemed to want to make pvp gear take effort more similar pve gear with their ranking changes, which worked as long as AV is totally full. This proposal is to try and help solve that vision but while keeping a lot of the PVP in wsg / ab.
The actual values 3x / 2x are just examples, the basic premise is just that way more people are queuing AV because the honor is so much better, let’s get the other BGs inline.
In the end I do agree with the devs in that I rather the experience be a bit easier and more fun so people rank multiple toons, than so brutal and difficult that only a few people dare to try to ever rank.
You are consistent.
Gnomes got shortchanged on classes in Era.
So unfair.
The airport? Interesting. I wasn’t really satisfied with the change in Cataclysm that sent you there while leveling.
Hm yes also interesting.
Sure you don’t wanna hold all these in reserve for the next season?
While cranking honor for the “real” bgs might be interesting, some folk (the ones that want their ezrank) still aren’t going to play. Better to just revert the changes.
I think people would play if there is some kind of bonus to being there…
IMO buff the rep gear a little, like raise its item level enough that people are likely to join up.
Also make a Healing Mace or spell damage mace / axe (Dwarf Mace / Orc Axe) for AV that’s comparable item level to Lobo and TUF, and bring their item levels up to 70.
Do the same for WSG / AB rewards, and add a spell damage Sword to AB comparable to the Dagger.
Raise the blue items in AB, WSG, AV up be comparable to R10 items.
That would be enough to drive participation in the BG’s because people would then value the items they can get for casual rep.
Item level 70 for that grind by the way is 100X harder than getting anything from MC / BWL so those of you PVE only fellas about to QQ, just silence yourself because its by no means welfare gear; that’s what PVE is in WoW.