People who don’t have flying yet don’t play current content much or don’t play much at all or are unsubbed completely.
If this is what Blizzard wants? Players unsubbing or logging in a lot less? Players just logging in to do old content once in awhile? Congrats! Pathfinder is a success!
By the way, Pathfinder is awful for returning players who come in to an expac really late or are new. They just see other players swooping in then leaving. And flying is many grinds away for them in three consecutive expacs. Fun!
I scraped it out but once I got it I found being dragged back to Mechagon to finish the rep was a teeth scraping experience. Instead of “OMG THIS ZONE IS SO COOL” It’s got toys that ONLY work on the island IE jetpack and at least as alliance is a boring taxi flight there. Nazjatar was so infuriating to navigate that instead of “Wow this place looks cool” I was too busy racing others to grab single use conchs or patches of seaweed. If it had just been one part I would of found BfA FAR more enjoyable but that’s just my opinion.
if you have it on one, you have it on all since it’s account wide
so, misrepresenting the number of players that have it, yes, but i woudln’t say it’s innacturate, especially since so many have levelled alts to 120 through korraks during the anniversary event
Yeah it sucks they don’t just have a clear achievement for Mech, that’d be a lot more useful.
As for multiple toons, achievements were visible account wide on Armory when this thread was started (I commented on seeing my bodyguards and Mythic kills shared) but they don’t seem to be anymore. The numbers haven’t gone down so I’m not sure if previous connections were databased or what.
Actually now that I think about it, as long as they saved the pop date of each achievement while they still showed as shared, it would be very easy to identify alts with an extremely high degree of accuracy. Just match dates on 10 or so of the low traffic ones like Raiding With Leashes, and it’s probably the same person even if other achievements differ. You could probably even fingerprint them without even looking at dates as long as their shared achievement lists were the same. As data mining goes that’s pretty simple to identify. From there, any future achievements could be freely linked between them with no need for the API to expose it.
Right, but even the easy stuff like lv10 followers has a pretty low rate between them. Plus someone going for rep/lucid is probably going to get the puzzle one just because they’re free rep/pearls for basically no effort.
And if they’re not getting the ancillary achievements, doesn’t that in itself tell you people aren’t engaged with the zone long term? Say, sum up Battle-scarred, then subtract 2x the Murder Force ones to avoid triple-counting people who did all three. Even allowing double-counts of people who might have just done two or done them on both factions, that leaves a very small maximum pool of players who did little more than go into the zone 30 different days (even with a huge incentive to do so on multiple toons due to benthic funneling), because Murder Force accounts for such a high proportion of the people who did any lv30 bodyguard.
I’d expect that to describe Jaina best, since pretty much all of her mechanics could be brute forced without significant consequence on Heroic, and screwing up would itself be resolved with more DPS. With Azshara you wipe anyway if you don’t have enough warm bodies taking stacks, (it’s very easy for a healer to identify the carries on that fight even if they don’t die outright ), people who don’t know what they’re doing tend to chunk themselves against decrees early on, and pretty much everyone has to have a vague idea of positioning during the siren phase or the fight never advances. The individual floor demanded is higher I guess.
Argus had a high rate because it was out for like a year and got a ton of paid carries.
You can’t just sum those across factions and then compare them to a single faction-exclusive. If anything, I made a mistake by comparing Rustbolt (one of only three shared reps) to the faction-split 8.0 reps in the first place without remembering that it was shared. Now that I realize that, you can only compare Rustbolt to Tortollan and Champions under the expectation that they draw from a player pool approximately twice as large as any of the others with unknown overlap – in which case it loses dramatically. That’s despite the rep mostly being condensed into a single WQ that takes barely five minutes most days.
Ankoan and Unshackled are both directly comparable to the other faction reps, and would in fact be the most accurate apples-to-apples we get. Both of them are far below any of the reps of their respective faction.
My boss is one of them who don’t have it. He likes taking characters up from 1-120 no issue, but won’t do the grind for his life. With that said he doesn’t see it as an injustice, he admits that he’s just not bothered and doesn’t see it as a big deal.
I imagine though as he does emissaries that it’ll just come to him one day.
I don’t see the whole rep-gate thing as an issue when most of the time it’s a one-time thing that unlocks it for your account. I mean there’s been countless WQ rep boosts, rep bonus events etc.
You can when it’s a shared zone that both factions utilize equally.
The other non-shared factions have a direct counterpart and are leveling zones, Naz doesn’t and isn’t. Both factions use the zone as though it were a shared area just like Rustbolt. Naz and Mecha were utilized fairly equally.
The only thing you could directly compare it to would be another combined pair of faction-exclusive reps like Proudmoore + Zandalari (which it loses dramatically in any combination). You could roughly compare that sum total to the shared ones like Rustbolt and Champions, on the understanding that the combined measure will slightly over-represent because it double-counts people who did both (in which case it barely beats Rustbolt and loses to Tortollan and Champions, neither of which hold any value whatsoever after 8.2 dropped and are coasting entirely on previous time).
What you can’t do is compare them both to a single faction-exclusive. “Look how much more popular this rep looks when you compare it to one that only polls half the playerbase!” Yeah, no.
Where as the most you are doing is being peanut gallery antagonists with no purpose.
As I stated, flying can be made integral to gameplay, but the devs are lazy as they admitted themselves.
Keep defending those who care nothing for you buddy
So far Blizzard is fortunate no one has made a good enough game to take their cake. I know for certain if a new game came out that incorporated flying into the game world rather than fighting it like Blizzard seems to be doing now, I’d be giving that game a try. Flying is awesome. I don’t know why the Blizzard design team want to get rid of it. Absolutely one of the best additions ever made to WoW.