Title pretty much says it all. I honestly don’t have much of an opinion on the change, but people being boosted (or bots boosting themselves) are going to get hurt by this change. It doesn’t take much to get to 30 runs in a day if you are boosting. I haven’t really seen much about this side of things.
It might be a good thing. There have been a number of posts complaining that LFG has been barren of players actually wanting to play in a group. Perhaps this change will improve that situation some.
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This won’t change boosting at all. The farmers boosting will just make additional accounts to sell more runs which benefits blizzard by providing additional subs.
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Nah, all thats going to happen is farmers will spin up more bot booster accounts, and the prices for boosting will go up, fueling players to purchase more and more gold from illicit rmt sources to fund it. Its a win/win for bots.
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Probably not. People won’t actually run those dungeons instead now.
Its not going to stop bots, so the only thing its going to accomplish is hurting actual players.
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It will impact boosting because it impacts the account being boosted. If there is a limit to the number of runs I can run on my lowbie alt, that lowers demand.
Dunno. Maybe it won’t do anything. I just think 6 hours for 30 runs on an alt is pretty easy to hit.
Na basically, the boosters are going to charge more, so inflations going to happen and low levels are going to have an even harder time getting to 60. Like I spent a week farming deviate fish to cook and sell for boosts on my new server I just re-rolled on. RIP me when the dungeon runs triple in price.
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yeah it is very easy to hit. I have gone way beyond 30 in a day before, and I’m not even like a pro booster that charges or anything.
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Generally speaking, I agree that I am not sure how this hurts bots. Maybe slows down how quickly a bot can get an account to 60 by 3 days?
I doubt this has a significant impact on boosting for the typical (non-RMT) booster or many people getting boosted.
People spending more than 6 hours per day boosting/getting boosted have to be a fairly small minority of players.
I’d be more concerned about druid mains who need to farm MCPs or warrior/rogue alts farming SGC/HoJ.
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it doesnt. Anyone who takes two seconds to think about it can realize all the botters have to do is switch realms once they hit the cap. They dont care. Maybe they’ll buy or steal more accounts to make up for it, which could end up being worse for us.
As far as boosting goes, whether someone agrees with it or not, it’s not going anywhere but I could definitely see an increase in prices.
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The rogue alts farming HOJ can take a little longer to do so. It isn’t like this kills that farm or anything. It just means you don’t get the instant (is 60+ runs instant?) gratification of doing it in a couple of days unless you are lucky.
I have read that Druids can make that farm work over a couple of days too. I do think it screws players who only have dedicated time on the weekend though.
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Regardless of how many real players or who though, its a bad change all around and doesn’t do anything to fix the problem they were intending to fix (botters) and thus should just be reversed.
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I was wondering if this had more to do with boosting, but I don’t know enough about boosting to say as I’ve never participated.
I think Blizzard did take boosting into account but I don’t think they thought about MCPs for feral druids, HOJs, etc.
This is a big thing that got my jimmies so rustled in retail. So many, many time-gating mechanics that screw over people that might only have 1 or 2 days a week to play that may be affected by this, especially if farming going and going to GDKP runs is the only way that they can raid and get gear. I’m not one of these individuals, but I think everyone should be able to use their time how they want to in this game, without being told by the game that they can’t – cause that feels awful, tbh.
Like, I quit retail because of this. Really unfortunate if I’m gonna have to unsub over this sort of garbage being forced into Classic.