At least stop letting them dispell everything a paladin can press when fighting them. This was removed in retail for good reason, should have never been a thing in the game.
An opening fight with a shaman shouldn’t be dispell for their first 5 globals.
you know ill give you 1 phase for sure (way of earth dual rb enhance in phase 2).
i might even give you phase 3 ele shaman and in some metas (50% dr) enhance shaman.
but p4?
naw .
enhance got their healing gutted something fierce.
ele suffer from range issues too much to be considered “God tier” especially when every pvp of note is range vs range most of the time and being 10+ yards less than most other range on lava burst and 15+ yards less on their main setup to make their main nuke count…
well you get turned on and burned by all the range backline before you even get in range to get a flameshock off to start with and not everyone is running the st +5 yards trinket to make it 25yard range so they are 20yards less than every other ranged class.
anyone in or around melee range (which ele shaman get into very often to even get any damage off) are just fodder for the true kings of pvp being the ranged classes. (and two random stealthed rogues).
btw ive heard and seen pallies doing very well. are my eyes lying to me again?
have you seen how op ret has been 4 phases in a row lol.
current ret is beating every single class but shaman and maybe mage in 1v1s simply by bubbling and killing their target before it falls off. it needs a 50% dmg nerf during divine shield like 99% of the entirety of WoW has been
the only reason it didnt have this effect in classic was bc ret didnt have rep, crusader strike or divine storm. now yall have all 3 + divine stead and an insane amount of other sp/ap conversions seals etc
pally has a triple dispel in 1 button. absolutely insane
And how we doing outside of bubble? Stop crying and get gud. The divine shield argument is getting old just like loH argument.
Shamanistic rage gives 20% DR and has 1 min CD only and last like 15 seconds. And we don’t have instant healing. Shaman got an stun, so hoj argument is dead. Shamans now have 2 pets holy god. Meanwhile righteous vengeance is top crap rune when You check the dps recount.
The lie is ridículous, You gotta make the maths and see that is imposible to kill 2 people in a DS because exorcist rune was ultra nerfed You can only cast ( 1 exorcism, 1 divine storm, 2 judgment, 1 1/2 auto attack, 1 1/2 consecration if you’re Bad enought to stand in them. unless you’re in full greens. I tell You to farm some ítems and 0.5 first before You’re going to pvp and give cringe in AV.
Shamans can 1 one shot 2 people with the instant lava burst, But yall gaslighting because it’s 5%? I mean, how many times can a 5% trigger in a 5 mins Windows? Because bubble only triggers 1 time 12 seconds every 5 mins.
It’s literally just “ele shamans”. And in honesty it’s actually just “burn is overtuned”.
Resto is mid
enh is literally dog, dependent on dogs to do anything
Ele is a walking armored tank with a cannon spreading 1500 damage initial crit flameshocks on 5 targets proccing lavaburst snatching souls with earth shields that heal 600 per tic.
Do I think there are other problematic range specs. Yes hunters are still incredibly too strong in PvP and also boomkins have insane range with a strong 3min CD lay on hands with frenzied regen and sit around 7-8k armor in PvP gear as a CASTER!
The game is ran by Eles, Hunters, and Boomies.
Ally don’t have eles so it’s only an ELE problem and not a THERE IS TOO MUCH INSTANT HIGH DAMAGE RANGE ABILITIES ON SHORT COOLDOWNS.
Are you joking right now? Paladins are so broken right now. How about we remove your bubble, stuns, slows, freedom, etc. Funny how paladins complain when they are broken lol. Dumb players.
Weirdly most ret complainers have been eerily quiet in the final phase where they are one of the few viable melee classes that can actually engage and escape conflict in all of these big team battles we are forced into.