2H weapons are on our loot table, but we lose all dps and 50% of our armor by equipping a 2H’r.
Easy fix if you want to keep it, let LoD also do damage and put armor on the weapons. You even get rid of button bloat because we wouldn’t need SoR AND LoD. We all win.
Seal of Inquisition - When wielding a 2H weapon your armor and melee attack speed are increased by 30% and Shield of the Righteous becomes Divine Storm.
I would love to see this fixed, would love to use two handed weapons to heal. Why cant we have more choice nodes within our talent trees to be more damage or healing as a healer.
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When questing, running delves, or just do not need more healing, I could change talents to do more damage. I understand I am not going to be as good as DPS but something would be nice.
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If I am running harder things and need more healing I could switch back around.
A lot like how DPS have choices between Single target/AOE or Cooldowns/Though put.
Also other classes have this problem like Restoration Shamans getting two handers. Also other for just class fantasy and fun. Like Arms Warriors using only two handed weapons, Ret Paladins able to use sword and board, and Survival Hunters dual wielding.