2h Enh shammy is Classic

I haven’t used forums before, and I’ve reactivated my subscription early to post about this, because this is important. I’ve seen multiple other posts on the same topic and that makes me glad because I know I’m not the only person who thinks like this, but I’m going to make a new post anyways because more voices will not hurt.

2 handed Enhance shaman is part of classic, doesn’t matter what playstyle people prefer, when 2 handed enhance only existed in classic, and it is that specific spec that features in the most well known piece of shaman youtube content, you cant just remove it from the game. SoD is supposed to be about bringing us more classic, and making less viable specs viable. You don’t make enhance shaman viable by just updating it to match with tbc/wrath shaman, you make it viable by leaning in to what made that spec special to begin with: massive wind stick that goes bonk.

if you only have the tools to make either 2 handed or dual wield viable (which is bs btw) then 2 handed should, and needs to take priority in SoD. Enhancement shaman is the only spec that players are being this vocal about in the forums and that should be screaming to the developers that something major needs to change. If shaman players want to play dual wield than we have wrath classic and retail for that. The only place for people who preferred 2 handed enh has been classic, and that is being taken away from them. I am returning for SoD because I want to play 2 Handed Enhance shaman again, and it is evident that I am not the only one.

21 Likes

It will still be there. It’s the PvP build. They’re giving shamans dw for pve. The same as warriors, we don’t go 2h for pve because the dps sucks but it’s still best for PvP. Same goes for shaman.

2 Likes

Yeah because the regular 2h Enhancement is going to be able to keep up with the rest of the buffed classes.

Even Warrior has 2h specific runes.

It’s not the PvP spec. It’s the abandoned spec.

10 Likes

That 20% AS increase could literally be copy pasted to shaman if they are feeling lazy, likewise with Quick Strike. Just add a modifier to make Rockbiter generate no extra threat and 2h is g2g until WFW at 30.

I posted my idea to change WFW into an attack for 2h shaman in another thread because I think it’s one of the most problematic abilities in the game, for everybody involved. I’ll add it below in an edit.

Edit:
Windfury Strike. Replaces Windfury Weapon, only useable with a two handed weapon.
18 second cooldown.

Lash out with your two handed weapon for 110% weapon damage, increasing your attack speed by 75% for the next three attacks. On the third attack, strike an additional 2 times for X bonus damage. Attacks made while Windfury Strike is on cooldown reduce its cooldown by 1 second.

This is how Thralls Windfury works in HoTS, and I think it’s a pretty good way to balance out 2h. It gives enh another button to push, it gives players a chance to react in PvP, and it rewards uptime on a target, giving enh more consistency in PvE and some burst downtime in PvP.

3 Likes

While I agree it could, I think there are better options that won’t make 2H shaman absolutely broken once they get Flurry and a decent amount of crit. I think the better route is to edit a couple of the currently announced shammy runes to include something for 2H.

DW Spec could be changed to give +hit to 2H and give increased damage on stormstrike while using 2H, for example. Could also drop the threat increase from Molten Blast when using 2H.

Giving 20% attack speed to then let them take 5/5 Flurry in phase 2 bringing them to 50% briefly after each crit seems a bit too out there. Add on WF weap and they could potentially always have 50% attack speed with enough Crit rating.

2 Likes

I mean 2h enhance might be more in this case a pvp spec. You don’t gain more past 6/9% hit. So maybe add I don’t know a 2h version of crusader or demonslaying enchant because if we are going to new retro raids some bosses might be demons.

I mean maybe a version of lava lash which doesn’t do 100% maybe (2.6/3.8)*100%.

2h enhance shaman with windfury is vanilla shaman. Nobody thinks about anything else. Even being an underdog spec it’s the most beloved.

13 Likes

How dare you decide the choice for all shamans, many of us only played 2h enhancement and want to try something new. You don’t speak for me, I am going 1h enhancement.

1 Like

Just wait until P2. Shaman are missing way too much at lv25 for 2H enh to be even remotely viable, and adding skills to make it so could easily make it broken next phase.

biggest problem i have is pally and sham we all about auto attacks, pally gets crusader strike, devine storm and exsersit. we get dual wield and lava lash. like what vanilla is 2handed sham. but even if you go dual wield you have to have 2 runes to get an off hand attack. plz save the its only to lvl 25, pallys get 3 attacks and access to wf we get 1 off hand attack.

Paladin was all about auto attacks. At level 40 Shaman gets Stormstrike, we also have short CD shocks and fire totems for AoE. Enhance is already an RNG burst powerhouse, giving them more instant attacks is just going to make that worse. And don’t get me wrong, Paladins are going to be stupid broken in Phase1 (and likely all of SoD), but breaking Shaman as well isn’t the answer.

As I said above, wait until Phase 2 when Shaman get Stormstrike and Windfury weapons (which is far and above superior to windfury totem/wild strikes). Dollars to doughnuts says we see runes specifically for 2h enh.

Crying about it now would be like warrior’s crying about not having a rune that buffs Mortal Strike in P1…it’s just pointless to ask for.

Why not just play classic unchanged and not Season of Discovery? Because idk if you know this but the whole thing isn’t “classic”.

Keep 2 handed enhance relevant and the class fantasy alive.

8 Likes

dont jugment with talents is 8 shock is 6 lol storm strick is garbage and has a 20 cool down both were about auto attacks. but yeah justify this garbage more

As I said above, wait until Phase 2 when Shaman get Stormstrike and Windfury weapons (which is far and above superior to windfury totem/wild strikes). Dollars to doughnuts says we see runes specifically for 2h enh.

this is also about bal most the hardcore guys i have played with since 2006 want to play ally its easy to see. and stuff ur p2 garbage

Giving 20% attack speed to then let them take 5/5 Flurry in phase 2 bringing them to 50% briefly after each crit Add on WF weap and they could potentially always have 50% attack speed with enough Crit rating.
[/quote]

honestly that sounds like a great idea

1 Like

Blizzard already came out and said they had no plans to make 2h Enhance work and it’s “fix” was making them TBC Shamans.

3 Likes

thats a trash fix no one wants and they said if you want 2 hand be vocal so get used to the forums being filled with calls to fix 2 hand enhance

7 Likes

Yeah that’s why there’s been an influx of threads on the subject recently.

They should of made 2h the priority to begin with.

People know Vanilla Enhancement as 2h machines. That’s what they should of built on. The same way they built on the core of every other spec.

7 Likes

dw Elemental looks odd. I wonder if there will still be 1h spellpower weapons if so the 5% hit plus the second weapon may be something to try.