Bugfix for Gold Drops in Instanced Encounters

Recently in MoP Classic, various raid and dungeon enemy encounters from previous expansions stopped dropping gold when killed. This was unintentional, and we tracked down the bug and developed a fix for it.

The hotfix to restore gold drop behavior in instances from previous expansions went out to all realms about 10 hours ago.

It looks like the affected encounters are once again dropping correct amounts of gold. Thank you to those who reported the bug!

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Thank you for the comms on the issue.

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Great news for many.

:woman_shrugging:

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Just spent the past few hours doing old TBC raids for gold and I had a blast, I do this every week but these old raids just have that good feeling. Thanks for making it worth the time outside of mogs.

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Thanks for listening to the community!

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Thank you, Blizzard, for listening!

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So why did your senior test analyst say it was intentional? By the way, you forgot to “fix” the epic gem vendor prices, they still vendor for 20s instead of 5g.

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This is definitely one of the more fun ways to farm gold so I’m glad this got fixed quick.

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I mean…..one of your senior QA analysts said it was intended and then immediately walked it back because of the backlash and now youre throwing her under the bus saying it was a bug and never intended.

So my question is why, for such a small team, none of you ever communicate with each other?

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Awesome! Any updates on the million other bugs and quality of life problems since the server merger/Landfall update? Haven’t heard a peep in weeks and Classic is on fire :fire: Thanks :grinning_face:

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Really doing your own team dirty with this post when all you had to say was yes it was intentional but due to community outreach it has been reversed. Bad blizz bad

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This right here is why I woukd have left the bug in. Players just can’t take wins when something is fixed. Honestly they should have fixed the bug in the raids that stops the switching of normal to heroic over this bug.

They “fixed” a bug they introduced, but have not fixed the significant issue that the customer base has with them… lack of actual good, clear, and concise information and communication.

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Seriously. Just take the win and move on.

yeah…:eyes: bug.

I was unsubbing before because I’m not good at time management with an MMO but good to see it I guess for those who stay around.

Still not convinced it was a bug though, clearly uproar here caused devs/suits to re-think it.

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Care to explain why Morgan Kirkpatrick flat out claimed it was intended then?
Who’s lying, you or your Senior Test Analyst? Because the answer is one of you.

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Now let us xfer off Grobbulus.

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^ THIS… let us off ghost town Grobb

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So then why was it confirmed as an intended change on Twitter before all the player outrage?

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she corrected herself 29ish hours ago?

Oct 29

intended was bad choice of words, still being discussed and was a new issue, sorry