So here’s the thing. This doesn’t fix no-IL being a thing, it simply loses the lead from 6% to 3%. They need to fix Flash Freeze’s Mastery interaction or this will continue to be a pointless endeavour. Buffing Ice Lance is one half of the equation.
What this does do instead, is make Frozen Orb the predominant build.
Flash Freeze’s total damage pool is multiplied by 1+5*(Icicle SP coeff/GS base SP coeff) when used with GS, for reasons that absolutely no one can figure out. The 8.2 GS nerf/Icicle buff skewed this even harder since it was a buff to both sides of the FF equation. They need to remove that interaction so it just simply applies the bonus Icicle damage as a flat number, keep the Lance buff, then adjust the global tuning aura by about 10% upwards. That’ll keep Frost where it is, and it still needs buffs on top of that.