+20 For Best Great Vault Gear Is Bad For Game

Hello Friends, this may be a hot take, but having to do a +20 for the best great vault gear in m+ is a crime. Let me first off by saying on paper it makes COMPLETE SENSE. In game, it’s the pitts. It was much better when it was 15+ keys gave the best rewards. I would love to see the stats of players that filled their vault with 3 max item lvl rewards in dragonflight compared to the previous xpacs. I would think it’s safe to say it’s lower in Dragonflight, and dare I say, WAY LOWER. But why? Lets start with the on paper.

Blizzard was getting grief by the higher end mythic plus players for not getting correctly rewarded for the content they were doing in previous expacs. Why should they get the same end of week reward for doing a +25 and beyond as someone doing a +15. Blizzard hears the justified cries of those players and makes a change for Dragonflight. They will now have it where +20’s will be the cap for the highest rewards, and they will be on par with mid-tier Mythic Raid bosses. Makes sense, right? Is this a “and nobody was mad” moment for Blizzard. Nope, because THIS GUY was filled with slight anger with the madness growing week after week. So why is it worse if it makes a lot of sense. Let’s start with the beginning of a season. +20’s are hard. Prettay prettay hard. So hard that even getting a +20 key in your possession is near impossible for the first couple of weeks. Also, in Dragonflight, keys scale higher in difficulty from one level to the next than they did in previous expansions. So a +20 today was harder than a +20 in Shadowlands. Getting your hands and completing a +15 seemed like a much more achievable goal in the beginning of seasons. “But Slampiece22, that’s the point, Blizzard wants to make it harder because it gives Mythic (Midtier) Raid quality gear”. Ok, fine, but why make it harder for a CHANCE of getting a decent ilvl upgrade ONCE a week. It does not break the game if you have a little bit of skill and a little bit of a brain to complete a +15 week 1/2/3 and get a chance of getting the best ilvl reward that M+ has to offer. The high-end players reward in the early season is they will probably have 3 choices, and the average player will only have 1 choice. Thats a huge advantage for the high-end players in the early goings, and good for them, they deserve it.

So now mid/endseason. Blizzard is met with the same problem they have dealt with for years, right? Why would I do a +12/13/14 key has been replaced with why do a +17/18/19 key. It seems like the same problem, but it’s not. Let me preach my agenda now, MAKE CASUAL KEYS GREAT AGAIN. Having the ability to pick what level keystone you do after +15 and still get the max ilvl is THE BEST thing blizzard can offer to people who love to do keys, but don’t necessarily push IO. The player’s get to pick what lvl keystone they find most enjoyable after +15. Want to have a chill night and pump out some keys with the guildies, a 15-18 is just right. All the boys on the mains and want a little harder content, 19-22 is just right. In both those scenarios they get the best rewards from great vault, and in no way shape or form does that break the balance of the game. Now comes Dragonflight. It’s the middle of the tier and someone posts in guild chat, “anyone want to come to [Azure Vault 19]”. You know what I do? I report him for spam. That is a difficult key, and in my opinion, SHOULD give you max ilvl rewards ONCE a week. The feeling of doing a key that doesn’t give max rewards is doo doo. “So why not just spam +20’s”? Maybe this is an Ion Hozzischmatus get gooder moment, BUT IT’S NOT, it’s really not. +20’s are hard, sorry Tettles, but they are. I’ve done and completed 20’s in time, they’re not very fun relative to what 16/17/18’s were last xpac. If you want to best m+ rewards you are forced into 20’s where things can easily 1 shot you, Tyran bosses take forever even with great dps, and you can be in danger of not timing the key every time you step into one. The 421 is not worth the headache but doing a 19 and getting a 418 ONCE A WEEK feels not so muy bien.

Ok, I ranted too long, that’s my take. Make casual keys great again, let me pick my keystone lvl and get max rewards. Thank you Ion, I know you’ll listen to me.

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Holy wall of text batman, paragraphs are your friend here.

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:dracthyr_comfy_sip:

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Nah I ain’t reading that.

Paragraphs are your friend. Promise.

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lucky for you crafted gear will max out at the same ilvl as +20 GV in s2 but i agree holy wall of text batman

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In all that wall of text you never once explain why fewer people hardcapping on the reward for a content type that is designed to have a wide range of difficulty levels is bad. Different people have different levels of dedication and even skill, there SHOULD be a variety of rewards received and not “the cap is so low anyone can hit it”.

Should 100% of raiders be CE? Is it bad if one tier has fewer CE players/guilds than another tier? (It depends; sure there is an amount that would be TOO low, but “fewer people got CE” is not a substantial criticism, especially if you’re comparing to something like Xavius).

Furthermore, as bringing up CE hopefully makes clear, not every player should expect to get the best possible rewards from a content type. Players should expect to set their own expectations depending on what kind of time, practice, etc. they are willing and able to put in.

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yea I’m not putting that much effort into reading a forum post.

+20 for best rewards is a good thing for hte game

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Mythic plus is a failed attempt at an enjoyable game mode.

No one really likes it, people only do it for the free gear. I say just remove all gear rewards from mythic plus entirely so people don’t feel forced to engage with it.

Mythic plus can have zero rewards except a seasonal hero title and a ksm mount, people who enjoy doing it can continue and those who dislike it can forget it exists.

Mythic plus was amazing in legion, but after six years it’s became tiresome and boring.

This is the reason everyone just buys their mythic plus vault keys, because they can’t stand to actually do the dungeon.

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“let me get end game gear and it be trivial”

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This is such an immense cope. M+ is WILDLY popular. And not just for gear.

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I think the content YOU like should be the one that doesnt give any rewards.

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:laughing:

Let’s try to keep reading though…

I want my gear to be more competitive with Mythic Raid gear. It is now, but it comes at the cost of that gear being harder to get. I don’t care about you at M15, I care about BIS being only -3 ilvl behind Mythic Raiders now, instead of -7 ilvls behind Mythic Raiders. I will never apologize for being happy about better parity between high-end M+ and high-end raiding.

Wrong. Personally I find 22s to be the most fun keys, but at least 20s are more fun than 16s.

If it isn’t worth it, don’t do it.

I don’t want to raid… so I don’t. It’s that simple.

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Ok someone’s a drama queen and I’m here for it

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I didnt even see that gem of a statement.

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Mythic plus seems to be more popular than it actually is only because so many people buy +20s for their vault.

take away all the people buying 20s for vault and you’re left with almost nothing.

It’s hard to discuss this when you are just making up “facts.” You have nothing to support this statement other than your personal bias.

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you haven’t even done a 20 though, how would you know?

Nothing.

Which is all the evidence you have to support this statement.

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  1. That’s not true. I have completed a few 20s, and I didn’t buy them. It just doesn’t show on my profile because they didn’t contribute to my score.
  1. I don’t have to do 20s to know that you are just making stuff up.

take a look in the trade services channel and see how many people are spamming “selling mythic plus 20”.

if you took a look in the trade services channel, you could also see all the people saying “WTB mythic plus 20”

there’s the evidence you are so desperately seeking, little bud