First, why does all the M+ gear have vers/mastery for stats? This wouldn’t be an issue, but the change to the catalyst stats makes it suck a lot. Way too many M+ pieces have awful stats. The catalyst change is not cool.
Second, which dev is in love with knockbacks? Please stop with the knockbacks. Especially when bosses spawn. You know what sucks? Trying to sit down and drink as a healer just before the boss fight starts only to have your drinking interrupted by a boss doing the cliche super hero jump and knocking you back 20 feet. It’s really annoying.
They likely changed it due to the cantrip armor from raid but I hate it too. I guess at least holy priest rarely needs to drink this season, I feel for those who do.
They changed it primarily because some people (basically just Brewmaster monks) complained about sub-par stats, and wanted to pretend that “BiS” isn’t a real thing unless they can get perfect stats.
Ergo… Blizzard changed the Catalyst to appease an unappeaseable crowd of people. I dunno why they did that, considering it made the thing worse for everyone including Brewmasters that understood basic grammar and logic. Meaning that the only people who “benefit” from this change are… people who like to pretend that they understand words?
I honestly dunno, it was a beyond bonkers dumb decision though.
Theoretically speaking, they could’ve changed the Catalyst so those items would still be able to be catalysed without losing any additional effects. Meaning I don’t really buy that’s the reason, as it would be an insanely bizarre technical limitation if these were somehow tied together.
Because it removed the need to have all stat distrobutions in the loot pool while at the same time not having the stat distrobutions from the tier converts in the loot pool. By making the change it forced them to move the stat distrobutions from the second order loot to the first order loot.
Sort of, but the people were being loud about certain appearances not being available via direct drop so they needed to take steps to normalize using charges to get them. More than one thing was going on there.
Well, if you’re trying to sneak in a quick drink before boss combat starts yeah you do have to sit. The group is going to attack the second the boss lands rather than wait for the healer to start drinking again.
I mean. we are just asking for rerolls on gear at that point. which will drastically benefit some over others.
i feel like there are a lot of assumptions that the gear would be given stats we want in a reroll. and when its not, we’d just get more complaints
i think this system is better in every way possible. you didnt get any options on stats before. now you do.
i struggle to see how “set items i cant change in the previous system” are any different than “using whatever I find in the current”. both ways, you have to deal with what you got. this way gives you incentive to chase after ideal pieces. the previous did not.
Not really. Just a single choice between: do you want the stats we put on the tier pieces or do you want the stats that were on the pieces you picked up?
We’ve always told people that two things exist in lieu of reforging stats:
The Catalyst, because it changed the stats.
Crafting, because you choose your stats.
Now… it’s crafting or farm the crap out of something specific and pray.
You are changing the stats on your gear. Through an option. While keeping the tier bonus. Something that was not available previously.
it doesnt count as “changing the stats” akin to reforging if you dont get a say. You are forced to change the stats. As far as tier is concerned, the stats before catalyst are irrelevant.
our current option is the closest thing to reforging we have had.
The stats on the piece of gear I was catalyzing in previous season changed. Through the option of Catalyzing the piece. While keeping the tier bonus.
I’m not following.
They aren’t, though. They’re the stats I’m stuck with now. All I’m doing is adding a set bonus to some pieces and getting nothing for gameplay value out of off-set pieces.
How? The stats don’t change. I don’t understand.
Delve legs or Delve legs. There is no choice.
That was what I just said earlier: the only options to get stats we want are to farm the ever living crap out of stuff and hope for the best or craft.
I do not get that choice. I have nothing to farm for such things.
And I’m also not asking to get a choice of stats. Just make it whatever is baseline on tier or whatever dropped.
its random within the context of what the devs decide to put there.
once the devs lock in their choice, that we have no say in, we have to hold to it
i am saying that the “stats changing” arent relevant. Because you never had the option to use that gear with the stats they came with for tier.
If your cata legs (for example) had mastery and vers. Your tier only had mastery and vers. You didnt look at the legs and be “i want my tier, but they have crit/haste. i wont change those stats”
i am referring to previously.
now the stats matter. and you arent stuck with them. because you can change them.
previously you couldnt
For helm, I have 4 different options for tier just from m+. Ignoring delves and raids
Previously. I had 1 option for tier.
Being able to have 4 different options and using another cata item is closer to reforging, than “you only get 1 option”
forgetting dungeon legs. raid legs.
what is baseline on tier?
its whatever the devs randomly assign. there is no balanced baseline. my tier last season was full of my worst stats.