Wow has been out for almost two decades now, and has had eight major expansions with out any signs of stopping. Here are some changes I think are needed that would make the game more enjoyable for both old and new players.
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Change the daily quests for old expansion factions into just repeatable quest. I personally believe it is getting to a point where people shouldn’t have to devote vast amounts of their available time to farming old stuff on either their main or alts at the cost of keeping up with the grind of new content.
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Bring back formally removed timed content. Bring back the original Naxxramas, Legendary Quests that were tied just to the end of an expansion, the Reins of the Mighty Caravan Brutosaur. There are different specific reasons for each of these examples, but the underlying principle is that we all pay monthly subscriptions fees to play, and I think with that we should not have to feel like we have to play nonstop or risk missing out or not experiencing something that has been decided to be removed from the game.
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Make highly exclusive mounts and titles available on some sort of timed released schedule after they are no longer available. Examples of such are the Scarab Lord Title, the Black Qiraji Battle Tank, the mounts you get from achievements for raids. (There are more but I’m drawing blanks.) I get, being able to show off you did something no one else could or very few could do is great, but some of these badges of honor are so old the people who earned them probably don’t even play anymore. So why not make them available to players who didn’t have the time, the gold to buy a carry, or just started the game after these were no longer available after enough time has passed?
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Make the guards at neutral and sanctuary hubs significantly stronger and have a much increased threat radius. I know people are going to say just turn WM off, but this change I feel needs to be made for both factions. I’ve played Alliance and Horde, and since the introduction of WM and particularly in Shadowlands I’ve noticed a trend of both factions depending on your server forming large parties and then griefing the entry ways of major content hubs. I have no problem with either faction forming large hunting parties to hunt down the opposite faction, but I do feel it should in fact be a hunt. Not players just being funneled into meat grinder because the guards won’t run a few feet out onto the road and hit like raid bosses.