I gained debt by playing the slot machines in Vegas. Totally not gambling since I got something.
Nice logic dude.
I gained debt by playing the slot machines in Vegas. Totally not gambling since I got something.
Nice logic dude.
Debt is a liability, not a gain.
Try to come up with something a bit more clever, but donāt hurt yourself doing it.
Debt and liability are not synonymous in all contexts.
3 weeks for each 415 piece just by doing 10s is reasonable. More like 2-2.5 weeks after factoring in other sources to scrap. This is a non-issue
No itās not reasonable. 3 weeks * 3 pieces is over 2 months to get single spec geared with subpar pieces, because chances you get good pieces by buying random one is close to zero. And players have more than one specā¦ One 415 per week is what it should be. So around 2 months for 3 specs instead of 1.
Even with curency, this is still RNG. Remove the 1750 and leave the 7k there, let players making decision only.
How many weeks do you think it will take for raiders doing mythic Battle for DazāAlar to get all 3 azerite slots with 415 mythic items?
Weāre talking at least going 6-7 bosses deep to even have access to bosses that drop all 3 slots. And some specs may have their most desirable traits off boss 8 or 9 which may never even be killed.
2 months from 1 hour a week of effort smashing a +10 isnāt even close to the same, and you want 1 per week??
2-3 weeks for single spec.
First 4 bosses drop enough azerite items to fill all slots and should not be hard to kill by average mythic guild.
Killing 4 bosses in mythic Uldir by the end of week 2 puts you in a ~200 US guild.
As of right now 1,537 US guilds have killed 4 bosses.
Is top 200 āaverageā you your mind?
I disagree. I donāt know the kind of people you play with, but my experience in guild runs has been such that gear (including azerite) is offered up if unneeded, before going to someoneās risiduum pool.
I canāt speak for PUG environments, but I avoid them primarily because theyāre often toxic. This system didnāt create that.
I generally play with some cool and generous people and Iād like to think that it wonāt be an issue but I worry that it will be.
The problem isnāt necessarily with those people but what will happen when its a newer person or someone on an alt or whatever other scenario you want to come up with where someone wants an item that dropped for me.
In the past Iād have traded it without a second thought but now thereās a very real cost to doing that over the course of a tier and all of those traded pieces add up.
They could solve this by just giving you X amount of risiduum whenever you loot an Azerite piece. It wouldnāt transfer on trading and it would prevent a lot of the problems that are already popping up and being hotfixed before they even become an issue.
I do wish they stuck to the previously successful āend game currencyā with the weekly cap. I donāt know why they try to reinvent the wheel when most of us are just asking for a basic wheel.
However, I havenāt seen drama around azerite and while I do like having that currency, I donāt really feel like Iām losing out if something could benefit another core raider more.
At the end of the day, Iām just there to make progress as a group and have some fun.
More like 6 weeks
This is precisely what is happening. They feel so entitled to have everything they need on week 1 or 2 that is actually funnyā¦
I mean, asking for zero rng with barely any faming to do? on a MMO? I dunno if theyāre delusional or just plain stupid.
Itās not the costs that are the issue.
Itās the problem of this whole currency system in general. It favors a select elite group that have the ability to pool immense amounts of resources towards a single character over and over until they have a group of people that are instantly geared without any effort.
Some people think that having 500 or even 600 TR is a lot, while these high end players are sitting on upwards of 2k or more. They will literally be able to buy the random 415 pieces after they finish clearing heroic to maximize their set, and because of the two main traits that will be coming with the next set of azerite pieces, the RNG factor has been severely limited because youāre no longer worried about that one piece randomly being a let down since itās likely going to have one ring that will greatly benefit you.
Itās a horrendously flawed system that doesnāt benefit anyone except the 1%.
coughs up drink
But I want my targeted BiS Mythic level gear now with a minimal amount of work!
Moar RNG please. I am going to do that with my sub lolā¦ Flip a coin, heads I stay subbed and tails is unsub.