We understood the risk here with Solo Shuffle and its impact on 2v2 and 3v3, but felt it would lead to more people participating in Arena overall. For many players, earning Conquest to complete a full set of gear is their primary form of progression and they have no aspirations of earning Duelist much less Gladiator. They queue up, cap conquest each week, then stop playing. Their presence in 2v2 and 3v3 lifted up the ratings of all of those people really striving for end of season titles. Now, those players are able to get their Conquest in Solo Shuffle instead. We’ll look for ways to make 2v2 and 3v3 worth queuing for that player type.
Fun tidbit: One of the surprising beneficiaries of Solo Shuffle has been Skirmish, where it appears players often spend their time while waiting for their Solo Shuffle queue to pop.