I’ll start with Fury Warrior feedback for now.
Mountain Thane Feedback:
One of the new hero talents Mountain Thane received in Midnight is Storm Surge, previously a Protection Warrior talent by the name of Unstoppable Force. It increases the damage of Thunderclap (and Thunderblast) by 50% and reduces their cooldown by 50%.
This talent is great for Protection warriors, but for Fury warriors it causes problems.
This talent brings about a controversial playstyle in multi-target situations, wherein during our offensive cooldowns, we practically use Thunderclap every other GCD, alongside spamming Rampage, leaving little room to press Bloodthirst or Raging Blow.
I think it would be better, for Fury warrior, to remove the 50% cooldown reduction from the talent and instead make the talent increase Thunderclap’s (and Thunderblast’s) damage by 200% (effectively doubling the damage it would do during Avatar in exchange for making us use it only half as much).
This will leave players with more room to press Bloodthirst and Raging Blow.
Slayer Feedback:
One of the main issues Fury warrior has right now is that the there’s no real variance in playstyle and talent builds between the 2 hero talent trees. Right now, the only difference between an M+ Mountain Thane build and an M+ Slayer build is the Avatar/Bladestorm choice node.
A major part of it is that both builds always prioritize Bloodthirst over Raging Blow, treating Raging Blow as a semi-filler instead of as an important ability.
Which is why I’m going to propose changes to Slayer to, hopefully, help differentiate it from Mountain Thane.
Changes that will see Raging Blow take a more center stage in the Slayer rotation, while still keeping Bloodthirst an important button to press.
The first change is to buff Slayer’s Malice, currently it buffs the damage of Raging Blow and Execute by 15%. Making it buff the damage by 25% or at least 20%, will help make Raging Blow a stronger contender for which ability to use.
In addition, change how Reap the Storm works.
Instead of Rampage having a 20% chance to proc it when it hits 3 or more targets, make it so Raging Blow will apply a stacking buff (I’ll call it Reaper for now), and Bloodthirst will consume 3 stacks of the Reaper buff to trigger Reap the Storm.
This is in addition to Execute triggering the effect when consuming Sudden Death.
These changes will help elevate Raging Blow’s position in the rotation, and create some gameplay variety between the 2 hero talent trees.
Though it would mean bringing Reap the Storm back into single target situations.
Another change is to also switch the positions of the Bloodborne and Executioner’s Wrath talents, so that Slayer Raging Blow builds could access the Execute buff (as right now it is locked behind Bloodthirst focused talents).