12.1 changes

Yoooo, so I pitched for the WoG turning into an overshield heavily and it seems you guys listened. This is super cool to see. Absolutely love this change for lightsmith in particular because this will be huge for divine guidance.

You need to make sure that someone adds in divine guidance max stack aura tracking because the current aura tracking is horrible it only does aura gained and aura lost, this is very bad design and just one of the many things you gotta track while making sure your hp is good so you dont die since we are paper. I know you are fixing trinket tracking but things like this make me feel like noone in blizzard even plays paladin.

Might be inconvenient on the node placement for the WoG node and should prob replace one of the nodes on the right side of the tree that goes into sanctuary because as it stands now we have to choose between defensive nodes now. This is not ideal.

I do love most of the changes and it seems you listened to about breaking apart sentinel, but it seems like a nerf at the same time. Will have to see how it plays out.

My biggest gripe will still be that mastery is our number one problem and it at minimum needs a 50% increase over the current scaling if you aren’t going to fix it. You could keep the AP gains the same but the block chance needs heavy work or a complete redesign on mastery in general.

I’ve done two separate paladins and to get the amount of mastery needed you basically have to give up your entire crit pool of stats to get spell block which at that point you still aren’t guaranteed to melee block. Although you’ll have 50% block chance which is okay. But then rotationaly the spec feels horrible to 0lay vs a crit haste build that will perform almost as good defensively because of how much more holy power you will generate.

All in all the spec is really bad defensively right now, I watched a druid take 3 putrid fist in sporefall, a palli will be lucky to take two.

Am I able to do more damage now?

yes, the devs are closely reading all of your posts and implementing those suggestions

2 Likes

It’s because we are paladins!

HOLY SHOCK!!!

/10 Holy Shocks

It looks like our baseline damage for prot will be greatly improved, especially with taking crit wings and sentinel, the biggest issue is now we have to choose between the wog talent or sanctuary.

What should be a 10% increase in dr is only a 5% dr without sanctuary because you can’t really take both.