12.0.5 PTR Development Notes

Hello testers! Here are the updates to 12.0.5 this week:

INCOMING VOID ASSAULTS

RITUAL SITES

  • Challengetaur now offers higher item level gear for testing Tier 4 Ritual Sites.

ABYSS ANGLERS

CLASSES

  • DRACTHYR
    • Battle Visage is a toggled ability, like Chosen Identity. While active, you automatically assume your Visage whenever you are not casting draconic spells such as Fire Breath and Soar.
      • Full list of abilities that temporarily shift you to Dracthyr: Deep Breath, Dream Flight, Breath of Eons, Fire Breath, Eternity Surge, Dream Breath, Upheaval, Hover, Spatial Paradox, Rescue, Zephyr, Verdant Embrace (without Dream Simulacrum talented), and Soar.
      • Many abilities that used to force a shift to Dracthyr have adjusted visual treatments for Visage form.
      • While active, Battle Visage also applies a camera height override to Dracthyr form to prevent the camera from adjusting rapidly when shifting between forms. These camera adjustments are still work-in-progress; there are occasionally minor camera differences between the two forms.
  • DEATH KNIGHT
    • Unholy
      • Scourge Strike now applies Virulent Plague in addition to spreading it.
  • DEMON HUNTER
    • Devourer
      • Reverse Magic is now available as a PvP Talent.
        • Developers’ notes: This change was hotfixed into 12.0.1 so we’re removing it from the 12.0.5 notes.
  • DRUID
    • Restoration
      • Apex Talents: Everbloom rank 2/3 has been redesigned – When Lifebloom’s final bloom occurs, it heals all allies within 40 yards for 30%/60% of its healing amount, reduced beyond 5.
  • EVOKER
    • Unravel damage increased by 300%.
    • Preservation
      • Temporal Anomaly has been redesigned – Now instantly applies an absorb to your target and up to 4 allies within 40 yards, rather than being an area trigger that travels forward.
        • The change to Temporal Anomaly has been reverted.
      • New Talent: Temporal Barrier – Summon a vortex of temporal energy, absorbing 900% spell power and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yards. Replaces Temporal Anomaly.
      • Resonating Sphere’s effect has been added to Temporal Anomaly, and the talent has been removed.
  • ROGUE
    • Assassination
      • Deathstalker
        • Deathstalker’s Mark has been updated – Garrote applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
          • Mark for Death: Move your active Deathstalker’s Mark to your target. 10 yard range, 20 second cooldown, 25 Energy, and not on the global cooldown.
          • Developers’ notes: Mark for Death is intended to be a tool to allow Deathstalker Rogues to move their Deathstalker’s Mark to a new target in a scenario where their primary target hasn’t died, such as a priority add appearing. The cost is intended to be affordable, but meaningful. We want the target you choose to mark for death to remain an important investment.
    • Subtlety
      • Deathstalker
        • Deathstalker’s Mark has been updated – Shadowstrike applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
          • Mark for Death: Move your active Deathstalker’s Mark to your target. 10 yard range, 20 second cooldown, 25 Energy, and not on the global cooldown.
          • Developers’ notes: Mark for Death is intended to be a tool to allow Deathstalker Rogues to move their Deathstalker’s Mark to a new target in a scenario where their primary target hasn’t died, such as a priority add appearing. The cost is intended to be affordable, but meaningful. We want the target you choose to mark for death to remain an important investment.
  • WARRIOR
    • Wrecking Throw will now be highlighted when the Warrior targets a unit with an active Absorb shield.
    • Shattering Throw will now be highlighted when the Warrior targets a unit with an active Immunity effect, or a Mage’s Ice Wall.
    • Arms
      • Slayer
        • Reap the Storm has been updated – When Cleave hits 3 or more targets via Improved Whirlwind you have a15% chance to unleash a flurry of steel, striking all nearby enemies for high Physical damage and applying Overwhelmed.
        • Imminent Demise has an additional effect – When Sudden Death strikes multiple targets via Sweeping Strikes, you have a 100% chance to trigger Reap the Storm.
    • Fury
      • Slayer
        • Reap the Storm has been updated – When Rampage hits 3 or more targets via Improved Whirlwind you have a15% chance to unleash a flurry of steel, striking all nearby enemies for high Physical damage and applying Overwhelmed.
        • Imminent Demise has an additional effect – When Sudden Death strikes multiple targets via Improved Whirlwind, you have a 100% chance to trigger Reap the Storm.

USER INTERFACE AND ACCESSIBILITY

  • Fixed an issue where the Boss Timeline was shown for encounters with no timeline events.
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