Hello testers! Here are the updates to 12.0.5 this week:
INCOMING VOID ASSAULTS
- Play alongside World of Warcraft developers and help us stress test Void Assaults in Play with the Blues this Friday at 12:00 p.m. PDT until 2:00 p.m. PDT. More information here: Play with the Blues: Void Assaults Stress Test – Friday, March 27
RITUAL SITES
- Challengetaur now offers higher item level gear for testing Tier 4 Ritual Sites.
ABYSS ANGLERS
- Play alongside World of Warcraft developers and help us test Abyss Anglers in Play with the Blues this Friday at 1:00 p.m. PDT. More information here: https://us.forums.blizzard.com/en/wow/t/2280248
CLASSES
- DRACTHYR
- Battle Visage is a toggled ability, like Chosen Identity. While active, you automatically assume your Visage whenever you are not casting draconic spells such as Fire Breath and Soar.
- Full list of abilities that temporarily shift you to Dracthyr: Deep Breath, Dream Flight, Breath of Eons, Fire Breath, Eternity Surge, Dream Breath, Upheaval, Hover, Spatial Paradox, Rescue, Zephyr, Verdant Embrace (without Dream Simulacrum talented), and Soar.
- Many abilities that used to force a shift to Dracthyr have adjusted visual treatments for Visage form.
- While active, Battle Visage also applies a camera height override to Dracthyr form to prevent the camera from adjusting rapidly when shifting between forms. These camera adjustments are still work-in-progress; there are occasionally minor camera differences between the two forms.
- Battle Visage is a toggled ability, like Chosen Identity. While active, you automatically assume your Visage whenever you are not casting draconic spells such as Fire Breath and Soar.
- DEATH KNIGHT
- Unholy
- Scourge Strike now applies Virulent Plague in addition to spreading it.
- Unholy
- DEMON HUNTER
- Devourer
Reverse Magic is now available as a PvP Talent.- Developers’ notes: This change was hotfixed into 12.0.1 so we’re removing it from the 12.0.5 notes.
- Devourer
- DRUID
- Restoration
- Apex Talents: Everbloom rank 2/3 has been redesigned – When Lifebloom’s final bloom occurs, it heals all allies within 40 yards for 30%/60% of its healing amount, reduced beyond 5.
- Restoration
- EVOKER
- Unravel damage increased by 300%.
- Preservation
Temporal Anomaly has been redesigned – Now instantly applies an absorb to your target and up to 4 allies within 40 yards, rather than being an area trigger that travels forward.- The change to Temporal Anomaly has been reverted.
- New Talent: Temporal Barrier – Summon a vortex of temporal energy, absorbing 900% spell power and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yards. Replaces Temporal Anomaly.
- Resonating Sphere’s effect has been added to Temporal Anomaly, and the talent has been removed.
- ROGUE
- Assassination
- Deathstalker
- Deathstalker’s Mark has been updated – Garrote applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
- Mark for Death: Move your active Deathstalker’s Mark to your target. 10 yard range, 20 second cooldown, 25 Energy, and not on the global cooldown.
- Developers’ notes: Mark for Death is intended to be a tool to allow Deathstalker Rogues to move their Deathstalker’s Mark to a new target in a scenario where their primary target hasn’t died, such as a priority add appearing. The cost is intended to be affordable, but meaningful. We want the target you choose to mark for death to remain an important investment.
- Deathstalker’s Mark has been updated – Garrote applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
- Deathstalker
- Subtlety
- Deathstalker
- Deathstalker’s Mark has been updated – Shadowstrike applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
- Mark for Death: Move your active Deathstalker’s Mark to your target. 10 yard range, 20 second cooldown, 25 Energy, and not on the global cooldown.
- Developers’ notes: Mark for Death is intended to be a tool to allow Deathstalker Rogues to move their Deathstalker’s Mark to a new target in a scenario where their primary target hasn’t died, such as a priority add appearing. The cost is intended to be affordable, but meaningful. We want the target you choose to mark for death to remain an important investment.
- Deathstalker’s Mark has been updated – Shadowstrike applies 3 stacks of Deathstalker’s Mark to your target, unless Deathstalker’s Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker’s Mark, dealing 120% Plague damage.
- Deathstalker
- Assassination
- WARRIOR
- Wrecking Throw will now be highlighted when the Warrior targets a unit with an active Absorb shield.
- Shattering Throw will now be highlighted when the Warrior targets a unit with an active Immunity effect, or a Mage’s Ice Wall.
- Arms
- Slayer
- Reap the Storm has been updated – When Cleave hits 3 or more targets via Improved Whirlwind you have a15% chance to unleash a flurry of steel, striking all nearby enemies for high Physical damage and applying Overwhelmed.
- Imminent Demise has an additional effect – When Sudden Death strikes multiple targets via Sweeping Strikes, you have a 100% chance to trigger Reap the Storm.
- Slayer
- Fury
- Slayer
- Reap the Storm has been updated – When Rampage hits 3 or more targets via Improved Whirlwind you have a15% chance to unleash a flurry of steel, striking all nearby enemies for high Physical damage and applying Overwhelmed.
- Imminent Demise has an additional effect – When Sudden Death strikes multiple targets via Improved Whirlwind, you have a 100% chance to trigger Reap the Storm.
- Slayer
USER INTERFACE AND ACCESSIBILITY
- Fixed an issue where the Boss Timeline was shown for encounters with no timeline events.