Battle Visage - WAY too many spells use Dracthyr form

Continuing the discussion from 12.0.5 PTR Development Notes:

Blizzard, please narrow down this list.

The only spells that should shift us back into Dracthyr form are any abilities that require flying.

Dream Breath, Fire Breath, Hover, and Zephyr are just some of the examples that should not need Dracthyr form.

You have an animation for a breath attack that Monks and Warlocks use. Use it for BREATH ATTACKS, please.

I don’t understand why you’re giving us such a large list.
Disintegrate isn’t on this list, and it’s a breath attack.
Eternity Surge arguably doesn’t need to be here either. I’ haven’t played Aug so I have no say there, but I’m sure others will agree.

I don’t get it. The animation for breath attacks is already working for humanoid forms.
Why would you not use it?

You want to give us Battle Visage? Then give us proper Battle Visage. This is a half-implementation.
If you’re so set on forcing some kind of dragon form, then just make the wings pop out, or limit full Dracthyr form to just Deep Breath-like abilities.

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I tested it on the PTR and battle visage is awesome, however you are right its really in your face\constant puffs of smoke\transforms its a bit jarring.

I agree hover shouldnt be in lizard form. People who will be using this dont want to be in this dragon form. You already can double jump and glide without dragon form not sure why you would need lizzy form for hover.

However not needing to be a dragon is huge, people have been wanting a new caster for a while and evoker is pretty awesome skill wise it just looks silly. I tested it on the PTR and being able to do half the abilities out of form is nice but its Super jarring going in and out of form constantly.

I always thought it was weird they wouldnt give evokers visager like magic winds like demon hunter, like they have when you use the tail whip racial out of form its not a real tail its like a magic tail.

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I completely agree! Make sure to post it on the 12.0.5 forum as well. They’ve been asking for feedback and most likely will look there :slight_smile:

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More attention, more likely something happens. No way we’re getting battle visage only to be disappointed to this degree, I look at you hover ability!

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Exactly! I want this to be something that all perma visage players can enjoy!

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Abso-freaking-lutely NOT! Far too many spells are cast in visage with this list. Disintigrate and Pyre are cast from mouth and should require dragon form.

Because it’s the dragon class.

This grey-goo-ification of my class needs to stop.

Heaven forbid the dragon class be dragon themed and not mage themed I guess!

Heaven forbid you not be an elf 100% of the time.

And all ya’ll asking for hover to be in visage??? Clowns.

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More proof that this player base will whine about everything.

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This is the beef and to the point. For battle visage to work, we gotta need to be in visage most of the time. Otherwise it’s redundant feature

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Make Eternity Surge also just a normal cast and make all the ‘‘breath’’ spells like deep breath and fire breath actually transform you otherwise its tooo much switching.

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I support the combat visage because it’ll get more people playing Evoker but honestly that looks like you’d be dragon forming every few seconds which would be more annoying than just staring at a race you don’t like. That list needs a lot of trimming.

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They’re doing everything they can to give us “battle visage” without actually giving us “battle visage.” Having Hover included in the list is just LOL

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Honest question, but what’s the point of playing a dragon-class where you don’t want the dragon bits?

You’re claiming they’re forcing you to play in dragon form. You’re a dragon. You don’t like the anthropomorphic version of it, yet it’s probably one of the best versions of an upright dragon I’ve seen animated.

I’m honestly just confused as to the idea behind being upset at having to play the dragon in the dragon-only class.

Worgen it made sense, they didn’t have a worsen-only class, which would be actually very cool FYI.

And if you play any of the other classes as dracthyr, you do get to stay in Visage the whole time.

Why would you? It’s a dragon. It breathes fire. Monks aren’t a different race that breathe fire, they use chi energy for their spells.

What I would rather they put more effort into is including more race options for Visage, instead of just half-elves.

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Because I like the way the Evoker class (Dev) plays more than any other caster I’ve ever played, but I don’t want to be forced into a physical form that I tremendously dislike - especially when there’s a practical solution like Battle Visage, and we have a racial called “Chosen Identity” which, presumably, should let you choose your identity whether you’re in combat or not.

With the exception of Druid, no other class robs so much visual agency away from the player. The tradeoff for a lot of us that enjoy Evoker but don’t like Dracthyr form feels arbitrary and unnecessary - you can play the class you like but only if you play in a form that you don’t like. It doesn’t have to be that way and shouldn’t be that way.

To answer the “why would you” quote, it’s because we’re looking for alternatives for abilities that take you into Dracthyr form. Blizzard is recycling casting animations for spells that don’t put you in Dracthyr form, like Disintegrate using the same palm-forward animation that channeling Arcane Missiles uses. We already have breath animations from Monk, or from the fire eaters at the fair - people would rather have that in human form than have Fire Breath pull you into Dracthyr form.

Same with Hover (the biggest offender currently on the list) and something like Spiritwalker’s Grace from Shaman. If it already exists for another class, people that want Battle Visage to function as a mostly non-Dracthyr experience want that instead of more abilities on the “requires Dracthyr form” list. The whole point of Battle Visage is to alleviate the friction for people that want to play Evoker and enjoy it at a functional level, but don’t want to be a dragon.

I agree with your final point - they should have more Visage options. I don’t think I’ve met anyone that likes the kinda-sorta elf form; it’s just vastly preferable to Dracthyr, but certainly very few people’s favorite.

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The honest answer for me is that what I find fun about Evoker has nothing to do with being a dragon. It’s completely irrelevant to what I enjoy about the class and I’d enjoy it just as much if it were the same thing with a different coat of paint. It’s just been mandated that if you want to play Evoker, you have to play a dragon. There’s zero way around it other than just not playing an otherwise fun class that doesn’t really have any available substitutes.

I just think it’s stupid to lock a class behind a singular race, heavily restrict that race’s access to one of the most powerful motivators in the game (transmog) and then refuse to use the available compromise in Visage that already exists for every other non-Evoker Dracthyr.

I’d said this in another thread but…

It’s one thing that you’d like it if the breath attacks didn’t shift you. I can’t argue with matters of taste, dude. If that’s what you want, that’s what you want. It is what it is. That said, using the logic that similar should cast the same, we could very easily justify Hover not shifting you at all as it functions kinda like a priest’s Levitate. We could almost use it to justify Deep Breath not shifting, but instead having you just barrel-charge forward because it functions kinda like a Demon Hunter’s Demonic Trample pvp talent. Kinda homogenizes things a bit, wouldn’t you say?

That being said, I personally don’t mind that Dracthyr breath works differently than Mage/Monk/Warlock because Mage/Monk/Warlock are using skills that roughly imitate a breath weapon of a sort, where Dracthyr are using the real McCoy. Most people that I’ve met like chicken nuggets, so this should be an easy comparison: It’s akin to the pink sludge nugs versus actual chicken breast. The end result can be similar sometimes, but similar isn’t the same and you definitely know the difference. That logic very much works for me, so I don’t mind it.

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One issue that people are having is that they’re approaching Battle Visage as “how can I be a dragon as little as possible” rather than “what makes sense to forcibly shift you?”

Think of it more as “if this ability was on a Demon Hunter, would it make you go full demon for the animation?”

The empower abilities make sense to shift you because they’re animated specifically to take advantage of the dragon form (not to mention that Fire Breath literally depends on you having a dragon’s physiology)

Hover is literally using your wings to hover and as someone who frequently uses Gleeful Glamours: it’s actually a pretty important visual shorthand for if you’re hovering or not.

Hover, the empower spells, and the flight spells all absolutely make sense to shift you.

I’d also personally argue that being under the effect of Dragonrage should also shift you for a flavour perspective but that’s just me.

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More importantly, why is our visage still locked to a single “Human” model? We’ve seen loads of dragons use races of all sorts, there’s no reason we should be locked to just one.

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Most people don’t like the “dragon” playeable race, it’s as simple as that. The class theme is easily maintained with hybrids, or by stealing magic from dragons like the BE paladins in TBC do to the Naaru, or by receiving magic through some ritual from dragons, etc., etc., etc.

The Evoker is essentially a Sorcerer with draconic bloodline from D&D/Pathfinder; there are as many possible excuses for evokers as there are for creating sorcerers with dragon bloodlines.

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Except if you knew anything about Dracthyr or Evoker lore you’d realize how horrifyingly lore-breaking that would be. The simple solution would just be to let us choose our visage race.

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Consider that people also may love the class, as currently is one of the most unique ones in the game, but hate the Dracthyr model for one or more reasons. There’s literally no other class currently that scratches the same itch Evoker does, so there is that.

Said somewhere else, but imagine if they added a long asked class, the Tinkerer, but gated it behind gnomes/mechagnomes and goblins. Would be a somewhat of a similar situation depending on how the class would be designed.

DHs would have this issue, except the races they’re bound to are already extremely popular.