12.0.1 notes for pres

None.

Every bit of beta/pre-patch feedback, every concern, every suggestion, every single request simply ignored and we are going to get shipped as is.

Awesome. I guess we get to be good in raid again?

4 Likes

Solidified my reason to not buy beta. Real beta doesn’t start until March 17th anyways.

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I’m hoping for a last round of numerical tuning at the least for Pres.

It’s also going to need serious tuning to be viable at all in PvP. I’m fairly confident that their current iteration won’t go live, because it would be the worst state any healer has gone into a new season in years and would be a huge outlier.

Fingers crossed Blizz are cooking something up for Pres.

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The only thing preservation needs in pvp is a look at their mana issues and a buff to their damage; the throughput feels fine (chronowarden). Blizzard needs to go all in with preservation being the aggressive/offensive healer, but the current damage isn’t there like it was in TWW S3.

Pres also dies easily in Shuffle. Any decent Rogue/Melee is going to farm Pres easily once you get up to reasonable MMR and they understand what Pres can trade into each full stun setup.

I think most DPS are also catching on quickly, even in prepatch, that Pres just can’t recover health bars. So any lobby that knows how to keep pressure up and isn’t trying to 100-0 all the time is making Pres look awful.

I’ve seen a fair few Glad/Elite Pres players get styled on in beta even when they’re by far the best players in the lobby and everyone knows it. I see all the buttons being used, the great positioning, the well timed CD’s and CC’s and I see them failing to keep allies up even while freecasting.

It’s even worse in prepatch. I feel sorry for every good Pres I see responding well to CD’s, using Rewind, Stasis and Tip in the opener into mongo melee who are just holding W and pressing buttons and the Pres can’t keep anyone alive even without Damp. It’s a sad state of the spec.

The levers that used to make good Pres players standout like damage, CC, kicks, offensive pressure, just don’t work anymore. The Pres that tips FB on the first go, stuns the whole team with breath and CC’s the healer isn’t helping or adding much anymore other than making the enemy healer immune to CC earlier.

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The amount of changes and tuning passes other healers have got compared to us is pretty ridiculous.

They don’t know how to balance it out between raid and M+. It’ll take more than a tuning pass and it just won’t happen before midnight.

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Which is crazy, they can do for m+ and raid what they do for pvp.

separate modifiers for separate content

So we got a small healing buff and some mana cost reduction alongside damage buffs for all healers.

Still nothing to address the initial class changes that aren’t great.

1 Like

Would have loved to see more too, especially for Chronowarden specifically (like maybe additional mana reduction for Temporal Anomaly for that hero spec)

A 6% increase is not gonna be enough to move health bars, the mana costs reductions are decent I suppose but I’d rather they also buff mana returned from disintegrate.

The healing buff feels like it was to compensate for the nerf to rewind more than anything.

Yeah I’m not sure why when shamans can get a 2 minute cooldown on healing tide totem, monks can have a 2 minute cooldown on restoral, druids can easily get tree down to 2 minute cooldown or less, disc can get a 90 second cooldown on evangelism (45 seconds with the PvP talent) and hpreist with a 2 min option for divine hymn, Etc.. why punish evokers with a minimum 3 minute cooldown on rewind, makes no sense to me.

6% isn’t even close to enough to make up for what Pres is currently lacking.

It’s the only healer now that has an incomplete healing profile. I just doesn’t heal single targets well at all. Also doesn’t handle duo/tri target healing well either, of which there is a lot in Midnight dungeons.

The 58% damage buff is going to help Fire Breath healing through Life-Givers Flame in keys but also won’t move the needle much on bosses which is where Pres really struggles.

The mana cost reductions seem like they’re for raid more than anything else. The Rewind nerf also basically just a raid nerf.

Overall, changes are heading in the right direction but not even close to powerful enough to do what Pres needs.

I heal 12-15 keys on beta and the thought of taking Pres into Skyreach on launch, perhaps undergeared, or into push keys when geared, is scary. What does Pres do on 2nd or last boss when 2-3 people are taking damage from soaking beams or the debuffs? Echo > Dream Breath or Echo > VE just aren’t powerful enough buttons for that sort of healing profile and as key level gets higher there is less and less time to setup with Echos before someone is just dead.

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Ya pres is fine in raids even if the new design is meh.

Keys just beyond dead if you plan to do anything difficult.

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I think the thing that Pres needs the most is spiritbloom back. I don’t see any world where the apex talent will be enough to make up for the devastating loss of spiritbloom. It doesn’t even need to be as powerful as it was but we’re one decent spell short of feeling ok in keys.

4 Likes

I’m always happy about damage buffs, and the fix to Emerald Communion PVP talent is a welcomed change back to how it was(though still concerned with how it was changed in the first place).

The new Apex is odd in how it actually works. It says it will heal your primary target multiple times if no nearby allies are present, but if nearby allies are in range and at full health, it just decides to overheal everyone instead of healing the injured target multiple times.

If they could change it so that it heals actual injured allies multiple times, it might fix our single target healing.

1 Like

This is a really good catch and not something I was aware of. If it would indeed “bounce” to the same target when necessary (especially if it smart heals based on health, but that might be a pipe dream) it could fix both our single-target and split cleave healing issues at the same time. It sounds like this is the intended behavior if the talent reads that way but isn’t performing that way, and would definitely be worth bug reporting.

Also if they made it actually heal, that’d be great, too.

It is very unintuitive for our apex talent to proc and have it be the lowest priority button we can press. Dream Breath, Fire Breath, Living Flame, VE, are all better buttons to press if someone actually needs healing.

I actually already addressed this on another reply to you on another post about this same thing about reversion. You clearly don’t understand why we press reversion, you’re locked in on its effectiveness as a HoT. That’s not what it’s primarily for, it’s to proc golden hour and to get lifespark procs for instant empowered living flames. If anything reversion is probably one of the highest priority spells to cast for preservation because of how many things are tied to it and how it will interact with apex talents in Midnight. Please stop with the posts about how it’s underpowered as a HoT, that’s literally not the priority reason to press it lol.

Maybe healing keys with Golden Hour and Essence Burst procs and HoT’s that aren’t HoT’s is why Pres is so awful right now?

You’re defending the jump on the rake meme. You press Reversion to apply a HoT but it doesn’t really heal but that’s okay because you procced Essence Burst and Golden Hour and applied a 10% healing amp, and in a second you’ll proc a free Living Flame and when you use that you’ll have utilized 4 different talents and mechanics to heal less than another healer pressing 1 button that doesn’t have a CD.

Very cool.

2 Likes