Hello everyone! I’m a Principal Game Designer on WoW, and I’ve been working at Blizzard for almost 18 years.
I started here at Blizzard (and my career in games) as a QA Analyst, testing Classic WoW, back when it was just called WoW. My first bug that I ever found was on Ouro, from Ahn’Qiraj. I’ve since moved into design on the World of Warcraft team, and have worked on pretty much everything, including:
- Quests (so many quests)
- Professions
- Brawler’s Guild
- Micro-Holidays
- The Deaths of Chromie
- Withered Army Training
- Scaling the world
- The Maw & Torghast
- Community Feast
- Time Rifts
I like public events, seasonal content, and collecting transmogs. I also enjoy dipping into raids and dungeons every once in a while. Nice to meet you!