Why the hell are they doing this same mistake as in DF. Taking ressources for something that doesn’t apply to open world and pvp is literally 50-60% of the game. Making it only usable in m+ and raid is pointless.
Once you have KSM you don’t do any more dungeons and there is no point to raid when the m+ give same gear as mythic raid whilst being easier and not require 10 friends.
Give players new pvp talents, more in depth tier sets or even just nuances in our gameplay. Same rotation for ret paladin for the past 5 years come on.
I think that the game should be structured in such a way that people are encouraged to play their mains instead of this weird fotm reroll until tuning while afking waiting for inflation thing we’ve currently got going on
PvErs getting played and they dont even know it. The mmo gearing is so outdated, nowadays is all about pushing numbers, pvp and pve so why not hand gear out and let people push as far as they can without having gear restrict the content they can join.
Honestly, I kind of wish the new Ring wasn’t useless in PVP. It’ll just be another piece of gear - that comes straight from the storyline, no less - that I’ll never use for like half the game. And this is OK for some reason.
There are some pve items that can crit for 2mill in pvp, yet nobody bothers reading bc every1 auto asumes everything is nerfed in pvp, keep those items away lol.