11.0.5 = Unacceptable

I provided proof, you want something that doesn’t exist.

You think game development is like working at walmart or something.

God will you two stop?

It was a Blizzard-wide layoff, not exclusive to the WoW team, which while not static, is defined at any one given point of time.

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bffr entitlement is thrown out the window when we’re all paying a monthly subscription. Crazy concept, but it is acceptable to demand quality when you pay for a product that formerly had it and continues to promise it

from a consumer to business standpoint, this is no different than your dinner that you just paid for arriving to your table cold, or missing certain promised ingredients or quantities. nobody cares about yours or anyone else’s contrarianism. stop defending the giant company by diminishing the integrity of legitimate player feedback that seems to be borderline unanimous smh

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You provided a statement that had nothing to do with the WoW team lol.

I’ve never seen the game this broken before.

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Everything I have done with 11.0.5 has been pretty normal, did I miss something?

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Everyone has been cheering all of the “content” we’ve been getting and the 8 week patch cadence and canning 10.3 in Dragonflight in order to have better quality content for War Within/work on its patches etc etc.

And cheering those things are great, when the dev team behind those things is capable is producing content every 8 weeks and properly testing it. This dev team is not.

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I can’t even imagine how far gone somebody is to suggest this patch that is going to last 3 months is an acceptable amount of content.

I swear I just went onto Wowhead to check some news and there in one of the articles is about class bugs with the new patch. It’s insane.

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Lol good lord:

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This is unacceptable

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One of Enhance’s new talents is completely unusable because of a bug, and Ele is…

well I’m sure it’s in that article, even without checking.

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We deserve better

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Only bad managers are stuck with bad employees. That is always true.

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Roll Elemental, apparently it’s destroying everything. Might as well take advantage while it’s still there lol.

Mald mald mald mald

Go go go go!

And
…this place need some real fun-festive-celebration music…
Like the QAs, was the DJ also fired? :frowning:

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This is such a pity. I have been playing World of Warcraft on and off for nearly two decades, starting when I was a child. It genuinely used to feel magical. Even now, I enjoy some features that the current state of the game offers. However, another cherished game that I hold dearly, is The Sims. Wildly different genres, I know, but I have watched the same thing happen as Electronic Arts overtook Maxis. There is still love in the game from the developers, but the quality assurance is abysmal. Game breaking bugs, crashes and problems that have existed for years.

It truly does upset me to watch this happen with Blizzard, as people are laid off and departments are gutted like unsuspecting fish. Developers are overworked in the industry. I will always hold companies accountable, but it does sadden me to know that many hard working, passionate employees are left behind or pushed to the front to take the blame. In the past, my problems would lead to a friendly, one to one conversation with a GM that would leave me humming giddily all day. Once, a GM assisted me with a terrain problem and asked if I needed more help, so I told him that my level 80 was missing. He absolutely panicked and said “What?? Let me check for you!” I said “Dang, I was hoping you wouldn’t check and would just give me a free death knight.” He nudged me for that and we parted ways. While GMs do still exist, I have had to fight tooth and nail through automated responses and menus to get an answer on Battle Net. I understand that help will never be instant within a game as large as World of Warcraft, but waiting days for a response over a bug that is not my fault reminds me just how thinly employees may be spread, and this isn’t the development team, so I can only imagine when quality assurance staffing looks like. There have always been bugs, but people losing items, disconnecting while connecting with terrain, having visual graphical issues and being unable to complete a single quest for months (one of my specific issues in The Azure Span that only recently was fixed), has been an issue more than ever.

I will always love this game. They never tell you that in the fine print of their TOS, that you have a chance to contract a curse, a curse that will always bind you to Azeroth, dooming you to return no matter how many times you leave. I will come and go for as long as this game stands, but some days, my interest wanes a little. For now, I stay for the world and I stay for the role playing community and the exploration, for the story has not been interesting to me narratively since Mists of Pandaria, and even Warlords of Draenor tarnished my interest. There is great disconnect between the players and the company more than ever when it comes to communication, now. You have no idea how badly I want to see a random tauren in some Gamesmaster’s robes pop into view to help me or even tend me a tell. Well. I hope things change on all sides and quality improves, but I have my doubts. I suppose only time will tell.

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But then I’d feel dirty.

Well, i will give you a short response. Find an MMO better than WoW. I will tell you WoW is up there. Find a benchmark. But WoW is other MMOs benchmark.

Is the patch unplayable? Nope. It is not perfect… but i can live with that than play other MMO.

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I’m genuinely curious what everyone is complaining about with this patch. The only issues I’ve run into are one weekly not giving bronze(I wasn’t even aware it was supposed to), the lag, which is to be expected, and heroic BRD being obviously untested and needing a tuning pass.

As far as bugs and crashes I haven’t seen anything or heard anyone in my guild talking about anything. So what specifically is everyone talking about?

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