+11 keys are the absolute most useless key in the history of wow

Guile should have been introduced at +11.

So that the people doing +10 to fill their vault would be given a +11 key they contained the difficulty spike automatically.

Right now the only purpose for a +11 in the pug scene is to push for the +12 key.

+11 offers no extra rewards in any way.

Players looking for myth track loot for the vault and crests just do 10s. So even people capable of doing 11s don’t bother queuing. They are stuck with all 11s timed and no incentive to sign up for them. Which leaves pug players with a depleted 12 key that turned into an 11 just sitting around twiddling their thumbs.

This system is terrible for pugs.

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What extra rewards does a 12 give

Isn’t the point of going past 10 is for Rank 1 that also comes with a mount?

None. But it’s the wall.

So having one useless key level between the top rewards and the wall makes that key level EXTREMELY useless.

Bragging rights. What extra rewards does a +13 give though?

The reward is to say that you’ve done a +11.

Which is the same as the reward for a +12. Or a +13. Or even the title chase.

End of. You have beaten the game and are now complaining that your bragging rights aren’t rewarding enough. Go fishing.

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Top percentage of rating after a season ends comes with a title.

Thankfully that’s it.

lmao.

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There are 1% of players that give half of a bowel movement.

lmao.

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Boosting is terrible for pugs, as this is literally the end result…

I know it’s just a saying, but if I had a nickel for every ridiculous complaint these forums can conjure up, I’d be able to buy a Brutosaur for every single person that’s complained about the price of it.

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A +11 allows for teams to have a mulligan if they are doing a key and have mistakes that cause it to fail. They can just do the 10 for max rewards.

Well, look at 9s keys after gilded crests change. :skull:

If ppl stomp their foot loud enough, maybe we’ll see this post again using 8s instead of 9s :joy:

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How about 5s and 6s?

Mythic+, by it’s nature of having SO many difficulties (even post squish), is going to have some “dead” keys.

Zitaska isn’t actually wrong though.

If enough people complain about X reward being gated behind Y difficult they will certainly change the game to make sure that enough people complain about New X reward being gated behind New Y difficulty.

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Its nothing new, after vault cap, only people run higher keys are people who push io

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Yeah, feels when I did that range, can take +40 min find ppl. They set all the cool stuff >=7. Tried to list a +9 SoB last week as dps, +1hr trying to find tank or healer.

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After vault cap is when the game should no longer be considered the game and you should struggle with what you can get for your group.

Which is the current situation and one I’m glad for. People should in fact struggle on their title chases. If you didn’t go into it expecting that then you chose the wrong goal.

I dont know what u guys play for, maybe for struggling in a video game lol , i guess its fun

I actively prefer to run 11s instead of 10s for vault, the average quality of player in a given group seems to increase substantially.

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