100% win rate in WSG with a premade

Currently, my premade has won 28 out of 28 WSG games. The average length is 8 1/2 minutes.

I have to ask, if people hate solo queueing for WSG, why not form a group? If you are in a group, go with your friends. If you don’t have a guild or friends online, form a group on the Looking For Group channel. There are always tons of people who want to group up, especially given that this is an MMORPG.

At the end of the day, players communicating with each other will more often win against players who are not communicating with each other. This cannot be changed. You can’t make it so that players with zero coordination have a 50/50 win rate against premades with coordinated people.

That said, another suggestion I have is to use the ingame voice chat. It works really well. It will allow you to make a group via LFG chat and coordinate over voice.

Coordinating with your fellow players, whether with ingame voice chat or Discord, is how you will win. If you don’t want to coordinate, don’t expect to have a high win rate.

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I don’t think anyone complaining about premades hates solo queuing. I for one love it.

Allow me to give you a rundown of my recent experience with a premade. I log on, inside the Orgrimmar BG queue building where I’d logged off the night before, and a moment after solo queuing, as is my custom, a mage standing nearby messages me: “Want to join premade?”

Having little experience with premades and against my better judgment, I say, “Sure.” Why not, let’s give it a go. I join a group that is, in total, myself and the mage. A moment later, however, a priest joins the party. Now we’re cooking. He queues us and invites a hunter, who he gives lead so that he can continue searching for others whilst we’re busy losing against a premade but when we come out we’ve got a fresh handful of new players joining our own. This includes another rogue. I level fishing in the nearby pond, pondering my life choices.

Finally, after an hour, they fill out the group and we’re ready to queue. Not so fast. The mage says, “OK, the priest is whispering me to get rid of one of the rogues and find another priest or at least a shaman. Does either of you want to be a gentleman?” With that absurd question, I, the second person to join this farce, immediately drop the group. He says, “Thank you.” I put him on ignore, less out of hostility and more in the interest of protecting my future self against time banditry.

I agree with you that coordination is key, but I prefer that coordination to arise spontaneously per the ability of each random player on the field to rise to the occasion. The fun is derived from queuing into the unknown. A premade is not unknown. It is known, from both sides, from the people who are part of the premade (and who’ve spent an hour forming it to their liking) to the people who are fighting against it. Without variables there can be no fun.

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nothing is wrong with premades, what’s wrong is the devs tweeting out that there will be exalted rewards which normally wouldnt be released until bwl, causing an excessive amount of premades to flood the que.

Not that I disagree with the basic premise of your post, but I don’t even think it’s communication that makes the big difference, it’s much more basic and fundamental: It’s the will to try that is holding back a lot of teams, imo.

Some people queue and give negative effort (yes, negative). They are actually there just to troll their team, drag them down, call them names, tell them they are bad, tell them to give up, stop playing the games, stop trying to complete the objectives, stop resurrecting and just “let them win.”

It’s difficult to combat this type of behavior, and it actively drags others down.


Anyway, if communication was the only thing, then anyone could make a few macros:

/bg Group Up!
/bg Peel for healers!
/bg Group up in middle!
/bg Kill the EFC!
/bg Focus on %t!

(where %t will output the name of your target)

or people would use the in-game voice chat. I’ve done premades and solo queues and won and lost games as either vs premades and solo queue pugs. Some of the best premades I’ve been in have no used any comms, and had very little, if any direction with in-game text, but just assumed everyone would know what they are doing.

Composition is quite helpful also, but it (typically) doesn’t carry teams, or make or break, but of course in some situations it can, as it can definitely be an advantage.

Anyway, whatever reason people have for feeling comfortable complaining and trying to make a case that they are victims when they volunteer to queue themselves for PVP Battlegrounds, then do absolutely nothing or worse and don’t win, I’m not sure, but it isn’t that they are genuinely trying or actively participating, that’s for sure.

:woman_shrugging:

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It’s your sweaty premades that MAKE solo queuing an awful experience… If premades were just matched with other premades there wouldn’t be a problem. But then there also wouldn’t be any premades because people who premade don’t actually want to PvP at all they just want the other team to give up once they realise they’re against a premade with 4 disc priests, 3 hunters, a druid and maybe a lock/rogue/mage or 2.

But to answer your question; I don’t group for WSG because to me battlegrounds aren’t a “sit down and grind for 6 hours” activity, they’re a “do one or two every other day if I feel like it” activity. If you group for WSG you’re expected to be properly PvP spec’d, use full consumes and sit in discord all day with a bunch of angry strangers.

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The real argument against premades is that the dominant composition(s) always* exclude some classes. I’m a little let down that the people complaining don’t leverage this at all, because it would create more pressure to balance classes in PvP.

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Live together, die alone. Jack already solved the PvP meta more than a decade ago.

Who’s jack?

https://en.m.wikipedia.org/wiki/Lost_(2004_TV_series)

I have been playing Heroes of the Storm since Alpha.
Solo Q is the most popular game mode.
People just like to Q fast and play the class they want.

I’ve not really seen this yet. While the meta is to bring 3 priests and a FC, I have seen every other class in premades. There may be certain specs I wouldn’t want (which has always been the case), but I can’t think of a single class that is just outright bad at PvP right now.

This would be great if it happened with any sort of frequency, but that has absolutely not been my experience. Most pugs are doomed to fail just because they get a bad comp. Unless the other team is just really bad, it’s hard to overcome facing another pug that has priests when you have no healers at all. And then there is just the amount of pugs that don’t actually know how to play WSG or PvP. They allow themselves to be pushed, wont peel, can’t focus targets, chase, or just can’t seem to play with the group and go off doing their won thing.

From what I’ve seen, the most optimal group has priests, hunters, mages, and one druid. On ally side you can throw in some pallys for freedom and divine storm aoe.

If you think fun is curve stomping pugs who sits in their gy for 8min while your FC gets 3 flags, sure.
Fix WSG, btw.

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You’re right though, That Is the primary problem with premades, especially right now where there are 3 classes significantly more effective at 25 WSG

I have yet to run in to these super sweaty premades running 3 priests a druid and 6 hunters. Can’t say that I have ever seen more than 4 hunters in a premade, but given how common they are I see that in pugs as well. When looking at premades as a whole, there is not a single class that is just outright being excluded.

More often than not this is what pug v pug looks like. It’s just that instead of one team showing up prepared and communicating, one pug is blessed by the rng gods with more priests than the other. Even when teams are somewhat balanced, you tend to end up with two uncoordinated teams that are still 0-0 after 30 minutes. And it’s curb, not curve.

True. I never implied people were running groups with 6 hunters. I’d be interested to see what that’s like though.
I have seen ones with priests, hunters, mages and one druid.

Most of the time it’s the team compositions, but in the times a pug COULD win they usually don’t because they give up.

I was in one that didn’t give up once. We 3-1’d the premade and the entire team took to bagging them. This was on NYE so we made a lot of ball dropping jokes.

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Unless you’re not a priest hunter druid then you can piss off noob enjoy getting farmed at the wsg gy. Super duper pooper scooper pvpzzzzzZzZzzzz

I’m glad you had fun despite the 100s of randoms you queued against not having any fun at all

Let’s see that high win rate when you go premade vs premade all day long. You’re playing with an unfair advantage and the system shouldn’t exist as it is.

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