Class design, Reward structure, Raid design, their philosophy (whatever it is) on why it’s so tedious getting alts up to snuff, needs a complete overhaul.
Even when they change things, it usually takes them forever to do it. There is no agility. They timegate everything. Playing different specs optimally is torturous process because of covenants. Just…why?
To reiterate, why does the thought of me playing multiple specs of the same class optimally bother them so much?? How does making our alts repeat the same quests and timegated content over and over benefit the game or the playerbase? Can’t we make this process faster? Not only after a patch, but at launch.
Why are Holy paladins still just ALLOWED to do 10 times more dps than every other healer, not lose any healing throughput, AND keep the crazy raid utility they have? Why has no major raid utility been given to Mistweavers, Holy priests, and Resto druids? A raid wide damage reduction is mainly what I’m talking about.
Why do pure DPS classes have raid buffs? These classes are typically the ones who top the meters. Not only that, some bring a buff, and some don’t. Why? Why aren’t these buffs exclusively brought the hybrids (druid, shaman, paladin, monk)…?
And for the love of Christ, can some real attention be paid to feral, enhance, ww, demo, and survival FOR ONCE? They’ve been the butt of every joke for years. Do something. SAY something.
Why was Unholy DKs damage so problematic that you heavily nerfed the mastery? You’ve continuously let Shadow, Affliction, and Fire mage absolutely shred in most, sometimes all content. Another shout goes to warlock because you let them shred meters and leave the utility they bring alone, but you killed DKs best utility when they just got it back.
What I’m trying to ask is: "Why is one extreme allowed, but another one isn’t?"
Next expansion, can we actually let gear be gear, have tier sets, and that be it? No more 200 different legendarys, convenants, corruption crap? Just gear and tier sets. And bring loot drops back to how they were in Legion. That’s it.
Part of me wants to believe the success of other games will give Blizzard that kick up the *** they usually need to make sweeping changes. Another part of me thinks they haven’t learned anything.