Hope?
Pretty much what you said in Opening Post.
I doubt there’s going to be a dragon themed class, Dark-Ranger/Ranger mail wearer is (IMO) likely at this point.
I would like a whole return to basics for the game… and the tried and true “dragon slayer” adventure is a trope for a very good reason. The best thing the dev team could be doing right now (Also IMO) is reading some old Gary Gygax and TSR Dungeons and Dragons modules and fishing for ideas.
They don’t need to reinvent the wheel… just give me some townsfolk in need, with a quest chain starting with some bandits and ending with a Big Dragon Raid. Done and done. Tried and True. Throw in some Azeroth Flair, and make it interesting. That’s about it.
And no mobile game design or timegating. It takes away so much!
And do something with that ****ing sword sticking in Silithis already!!!