I finally finished collecting every specialization point in every profession spread across my small army of alts. I have a few thoughts on the profession systems in Dragonflight.
1.) Collecting every talent point in every profession deserves a feat of strength. - It meant farming the same profession items week after week on half a dozen characters for like 9 months straight.
2.) All professions are not created equally… blacksmithing requiring 30 points per armor slot vs tailoring only 10 felt a little disjointed. Made leveling some (tailoring, gathering professions, inscription, …) feel easy while others felt like they took forever!
3.) Maybe an unpopular opinion, but I loved artisan mettle and how it works for most items allowing you to charge a little extra to guarantee max rank.
4.) I would have loved to see the class profession bonusses matter a little more. For example, something like for jewelcrafting the draenei bonus being enough to push those Epic gems into guaranteed max rank. Would have made profession and class choice a more interesting dynamic. Even just re-tooling these bonuses to offer extra resourcefulness / inspiration would have made them feel more impactful.
5.) I’m not a person who likes to spam chat to advertise. I mostly did all this to help my guild with cheap easy guild orders, Not having a rank selection on public work orders really cut down the amount of work orders posted for folks like me. I still have done pretty well off of responding to people who post LF in trade chat, but the convenience would have made it better.
6.) That said on the whole the work order system made crafting so much easier, so on the whole I’m a big fan. Would love to see the expanded. It will need lots of filters added to support this though.
7.) Not having good filtering options built in for all of the garbage no mats low gold offers that get put in hurt the WO system though. If I hadn’t started using “no mats no make”, I would have made far fewer public orders 'cus who has time for sorting that.
8.) As a guy who raids on a lot of characters, putting the profession recipes as rare drops in the raid marked as BoE was a great decision. The only change I would make to it, is if need is rolled on a recipe, then it should become BoP. Lots of folks don’t play at crafting and roll need on recipes just because they have the profession, just to post them on AH and roll need on them again the next week. That is more a greed roll.
9.) The game desperately needs an account wide reagent bank… I can’t count the amount of time I spent swapping between characters to send awakened elements or random reagents. Not a lot of fun.
10.) Lastly, insanely time gated / low drop recipes (elemental lariat, ringbound hourglass) felt stupidly bad if you are unlucky. Assault in the raid offered a nice catch-up for raid recipes, but these two remained stupidly elusive while being important recipes to have.
All in all, even with the duration of this grind, I love the new profession systems and hope blizz continues it, while implementing some of the changes listed above.
Bonus: huge shoutout to Tama’s Profession Weak Aura, without it would it have been painful!