Feels like Blizzard have been very discriminatory by ignoring healers in their 1-button DPS announcement. Given how hard healing already is to learn, it’s only fair that I can press the 1 button with an extra .2 s GCD and :
- dispel the right target at exactly the perfect time when my party gets a confusing debuff…
- Life swap at exactly the perfect time when someone is about to die that would otherwise take to much mental GPU to process.
- Shield only when my party is taking damage so I don’t waste it.
- Always ensure all my party has atonement so I can do more damage and healing.
- SW:Death whenever someone is abbout to CC me so I can play the game more often
- Phase shift when someone is about to HOJ me so I diffuse the enemy cc
- Cancel penance when someone is in range to kick me so I don’t get locked.
- Purge only the most important buffs, like PI but ignore things like renew.
- DPS those who are in target so I can do more atonement healing
- Re-buff anyone who loses PW: Fortitude so they have 5% more health.
- Spread dots to enemies without targeting them so I don’t have to click on multiple enemies while also trying to heal
- Place feathers at the feet of my allys so i don’t have to manually find my party and hope it lands on time.
These are Just a few quality of life improvements that will help me enjoy the game. I am sure other healers of other classes have their list.
If Blizzard are willing to help those who don’t want mechanics to get in the way of playing the game, or want to take things like weak auras and make them native, then why can’t they apply this logic to healers as well?
It’s totally discriminatory IMO