More research on movement bugs
Ok so I did some deeper digging.
You’re right for the part regarding cheetah, for now.
The PVP set isn’t out yet, and for some reason we don’t have a beta to test it. BUT here’s where the concern comes in.
Current mount speed calculations are incorrect. They are only boosting speed by 9% totaling 209% on an epic mount. This is incorrect.
Confirmed on Thottbot: web._archive._org/web/20060428103436/_thottbot._com/?sp=13947
What the previous post (and those above it which are also written in mathematical terms) is trying to say is that the 3 modifers of 3% increase to mount speed are cumulative. Meaning each one increases your speed by 3% of what your current speed already is, regardless of what other modifiers are present.
160% x 3% = 164%
164% x 3% = 168%
168% x 3% = 174%
Likewise, 200% x 9% = 218%
I have tried all three on mount and epic mount.
This are the results.
Gloves 2%
carrot 3%
Spurs 4%riding speed mount 160%
epic mount 200%equipt all 3 is 2+3+4= 9%
used on mount it is 9%x1,6= 14,4%
In Titan bar you see 160%+14,4%= 175%used on epic it is 9%x2,0= 18%
In Titan bar you see 200%+18%= 218%
(ps sometimes i see 219%)
So as we see, the game is incorrectly calculating boosts multiplicatively. So when the PVP set is added, that 15% increase will almost certainly be 140% + 15% = 155% which is incorrect. The correct speed would be
1.4 * 1.15 = 161%
This is also confirmed by:
web._archive._org/web/20051105055802/_forgoodnotevil._com/druid/speed.html
Enchant + PvP Set* = Travel form 161%
So no. Mount speed is confirmed incorrect. And because of this, we can infer that the PVP set bonus increase will also be incorrect.
However, I can admit I’m wrong on FS and minor speed stacking w travel or cat