What is your better source then?
Or - if you donât have one - how does the balance / relative population to other servers feel like?
What direction do you think it is off? Higher/lower?
And what would you have it base on?
Man, all those Classic is Dying/DED GAEM posts really aged poorly.
not terribly correct.
@Delemicus was bored one night, and mentioned something about windseeker looking like a dead realm.
It was late too.
And i responded back to him, that we were not dead, and asked why people thought that, so he logged in for a quick visit, and found a bunch of active people in SW, and checked just the alliance AH, dont think he went to the horde side, to find 10âs of 1000âs of auctions running.
What he discovered is, mostly we just dont raid log a lot, we have lots of sub 60âs leveling, questing, doing low level instances etc.
It is no mega realm of course, but that is ok, we like it that way.
people put to much trust in this site, and I guarantee most dont even understand how it gets its numbers, if a raid has no one in it logging that raid it will not show up on that site at all. meaning, all we can comfortably gather from that site is how many people on a given server log their raids⌠thats it.
the only way that site can be even close to accurate is if every raid on ever server has at least 1 person logging the raids.
Amen brother.
I would disagree.
It is clear where it gets the numbers and what kind of numbers the database counts.
However - the low-populated realms are not deserted by any means.
i would argue it is MUCH BETTER to stay on one of those realms with alive community, rather than on a big server where people only log in once a week to do the raid.
My main is Deviate Delight - which is way back at the bottom of the list.
And i have a TON of fun playing on this server!
Much more than on Faerlina or Bigglesworth where i also have high level characters, but i donât enjoy the attitude of people on these servers at all.
Does Ironforge show if the community on the realm is alive and well?
No.
But does it give you the information how your server stands relatively to the others and what is the faction balance?
Yes. And i feel like it is a very useful information.
other people may want to view OPâs information in a different manner, but viewing it in said manner requires much deliberation
Iâll be doing that for the very few people thatâd care:
number of servers with worse faction balance than before: 23(~59%)
number of servers with better faction balance than before: 16(~41%)
number of servers with at least okay faction balance before: 3
number of servers with at least okay faction balance after: 3
number of servers that were at least okay before and after: zero
okay is defined as better than 45:55, but worse than 47.5:52.5, including 47.5:52.5
it is more important that less servers have faction imbalance that is worse than âokayâ than that the faction imbalance that does exist on servers with less than âokayâ faction balance isnât even worse
whitemane(PvP): +~34% population, went from almost-bad faction balance to good faction balance, in favor of the horde
herod(PvP): +~20% population, faction balance is slightly worse than before, in favor of the horde
arugal(PvP): +~52% population, faction balance was almost bad and got marginally worse, is still almost bad, in favor of the horde
fairbanks(PvP): +~26% population, faction balance was bad and became marginally better, but is still bad, in favor of the horde
faerlina(PvP): +~20% population, faction balance went from bad to fantastic, in favor of the horde
sulfuras(PvP): +~63% population, faction balance was okay and became a little bit bad, in favor of the horde
pagle(PvE): +~76% population, faction balance was unrecoverable and became slightly worse, in favor of the alliance
grobbulus(RP-PvP): +~55% population, faction balance was good and became a little bit bad, in favor of the alliance
benediction(PvP): +~136% population, faction balance flip-flopped and is otherwise slghtly worse than before, which is a little bit bad; was in favor of the horde, is now in favor of the alliance
earthfury(PvP): +~153% population, faction balance flip-flopped and is otherwise as bad as before, which is a little bit bad; was in favor of the alliance, is now in favor of the horde
bigglesworth(PvP): +~57% population, faction balance was very bad and became a little bit bad, in favor of the horde
mankrik(PvE): +~139% population, faction balance was nigh-unrecoverable and somehow became extremely bad(which is an improvement), in favor of the horde
kromkrush(PvP): +~28% population, faction balance was almost bad and became bad, in favor of the horde
yojamba(PvP): +~78% population, faction balance was bad and became marginally better, but is still bad, in favor of the horde
netherwind(PvP): +~229% population, faction balance flip-flopped, going from very bad in favor of the horde to bad in favor of the alliance
atiesh(PvE): +~122% population, faction balance was nigh-unrecoverable and became somewhat worse; its still nigh-unrecoverable, and is in favor of the alliance
blaumeux(PvP): +~31% population, faction balance was bad and became worse; its still bad, in favor of the horde
kirtonos(PvP): +~28% population, faction balance was extremely bad and became very bad, in favor of the horde
rattlegore(PvP): +~61% population, faction balance was bad and got marginally worse, in favor of the horde
skeram(PvP): minus~17% population, faction balance went from nigh-unrecoverable to PvE server, in favor of the horde
westfall(PvE): +~79% population, faction balance went from bad to unrecoverable, in favor of the alliance
kurinnaxx(PvP): +~57% population, faction balance went from bad to almost bad, in favor of the horde
heartseeker(PvP): minus~8% population, faction balance went from nigh-unrecoverable to PvE server, in favor of the alliance
thunderfury(PvP): +~78% population, faction balance went from bad to a little bit bad, in favor of the horde
smolderweb(PvP): +~73% population, faction balance went from very bad to almost bad, in favor of the horde
stalagg(PvP): minus~37% population, faction balance went from nigh-unrecoverable to PvE server, in favor of the horde
incendius(PvP): minus~44% population, faction balance flip-flopped, going from almost bad in favor of the horde to unrecoverable in favor of the alliance
myzrael(PvE): +~81% population, faction balance was nigh-unrecoverable and became somewhat worse, in favor of the alliance
remulos(PvE): +~79% population, faction balance went from bad to extremely bad, in favor of the alliance
old blanchy(PvE): +~91% population, faction balance went from a little bit bad to bad, in favor of the alliance
ashkandi(PvE): +~91% population, faction balance went from a little bit bad to bad, in favor of the alliance
bloodsail buccaneers(RP): +~130% population, faction balance was nigh-unrecoverable and became somewhat worse, in favor of the alliance
windseeker(PvE): +~151% population, faction balance went from okay to almost bad, in favor of the alliance
deviate delight(RP-PvP): +~28% population, faction balance went from nigh-unrecoverable to bad, in favor of the alliance
azuresong(PvE): +~141% population, faction balance went from nigh-unrecoverable to extremely bad(which is an improvement), in favor of the alliance
anathema(PvP): +~53% population, faction balance flip-flopped, going from a little bit bad in favor of horde to okay in favor of the alliance
arcanite reaper(PvP): minus~17% population, faction balance went from nigh-unrecoverable to unrecoverable, in favor of the alliance
felstriker(PvP): minus~3% population, faction balance went from a little bit bad to nigh-unrecoverable, in favor of the alliance
loatheb(PvP): +~34% population, faction balance went from bad to okay, in favor of the horde
regardless of this different way of viewing the data, this should also be considered:
this only account for people who raid, and 1 person with 1 account can raid on more than 1 character
people have been making alts, and ZG came out between the last OP and this one, therefore, with all the alts and the extra raiders from ZG, the population of people who raid has gone up since january, whether they do every raid or just ZG
Can not offer a better one, other than someone forming a group of people on each faction running a who LEVEL/CLASS in every zone, including instances in prime time, and then culling any name overlaps.
Then probably doing that for a week straight to find an average
Which sounds tedious as hell
The faction balance is definitely very heavily skewed alliance, but since it is a pve realm it matters less than on the pvp realms. I do wish it was more balanced simply because more activity is more fun. Generally, I like the increase in the overall number of raiders which is what this indicates.
I think you are confusing the difference between âraid loggingâ aka logging in only for raids âŚand logging your raids aka using that site to upload your logs for your raid. if a large portion of the raiders on your server do not log their raids to that site they do not count towards that population count, also if much more horde or alliance log their raids then the apposing faction that site will show as that faction being more then the other, the ONLY way that site gets its info on âserver populationâ is not how many people are logging in once a week but how many people physically upload their logs to that website.
We have a lot of âFamilyâ type guilds.
Many do not have the numbers to man a full raid solo.
They co-op with other family guilds, and some sponsor scheduled PUG runs.
Most of that will either never be logged, or only used internally for diagnostic reasons, hence none of those people will ever count for being part of the population.
And then one has to wonder, If no one is here, why are there 20,000 auctions running?
it amazes me that people act like well ofcourse every one is logging their raids, its like no âŚno they are not, not every one cares about the loggs
The point he was making is that if the chances of a guild logging their raids are the same whether you are horde or alliance, then itâs an arbitrary qualifier for determining if the numbers are skewed because in the grand scheme of the numbers it would cancel out between the two factions, unless you want to argue that alliance specifically tend to log more than horde or vice versa.
no I am arguing we have no idea on how many log their raids versus how many do not, one server both factions may log their raids more then another server.
we have no context on the numbers that the site gives us, there for the site may be the best we have but that in no way makes it accurate by any means
For the sake of making estimations, is it fair to assume that the amount of horde loggers = the amount of alliance loggers?
If so, then what you said is irrelevant.
If you donât believe its fair to assume that, youâd need to provide evidence that either faction is more or less prone to logging their raids.
no âŚno its not âŚone server may have 90% of both factions logging the raids and another might have 1 faction has more way more loggers then the other faction you can also have a server that not very many of either faction logging raidsâŚso no that is not a fair assumption at all
there is no prof one way or the other that is what I am saying we have no context to how many of a given server are logging their raids for either faction.
the point is there is no context so there is 0 way of knowing how accurate the information is some servers might be extremely accurate with more then 95% of both sides logging the raids some servers might be way of base with only 30% of both factions raid logging and some might be extremely skewed with 90% of one faction doing it and 30% of the other faction doing it,
with no context we have no way of differentiating what servers have less loggers and what servers are just low populations.
and at the end of the day the ones that are closer to accurate then not dont actually show the population of the server just the population of the raiders.
Just because something is the best we have does not make it good.
Exactly. You guys need to remove our carebear servers from these lists.
Sure the faction balance is lopsided as hell on the PvE realms. But thats because its always that way. Nobody is being ganked or prevented from entering BRM on our realms. So it tends to lead to scores of raiding guilds using discord to all flood one faction so we can create megaservers for parsing competition in PvE.
Factions just donât matter on our realms. On Pagle its like 90:1 but many big Ally guilds have Horde guilds too with max level characters in BWL gear stockpiling mats for the AQ eventâŚ
Just so we donât have to worry about faction imbalance making it take forever⌠Its a whole different game on PvE realms; I just donât think they should be included in whats going on with these other servers where certain realms cannot even level their alts in peace.
Oh, so these are official numbers? Theyâre not? Theyâre based on self-reporting raiding parses?
I agree itâs all we have because Blizzard is being obstinate about giving their players any information. However, take these numbers with a grain of salt. They can be off by quite a bit, the polling method is hardly scientific or tested.
Yeah Iâve been wondering that question too - why wouldnât they release the data?
I have a few thoughts:
- They donât want people to guess how well or badly things are going because they are a publicly-traded company.
- They are afraid of what players might do with the information. For example, a PVP server thatâs 55-45 might have the lower faction leave more often and more people from the higher faction transfer in. This is due to most people wanting to have it easy out in the game world.
- They donât want to give information to rival game companies who might be able to use the data to plan their own products.
- They just donât care enough about the players to spend any time developing the tools to format and display the data in a friendly way.
There might be more reasons, these are just some I came up with.
Ironforge is NOT ACCURATE.
In the past they have had servers listed as âHighâ ingame listed lower than âMediumâ servers.
They have had servers that had a big a queue time listed lower than server without a queue (and this was before the whole add layering back because of Corona thing)
Site is not accurate at all.