“You are in combat.”

Fine, baby. That’s fine.

BUT WITH WHOM!?!?

Please fix this bug.

17 Likes

It’s your inner conflict. Deal with that, you must.

10 Likes

That critter you looked sideways at. Its on!

12 Likes

Stop using AoE’s near critters or mobs that are previously engaged by other NPC’s.

This isn’t a ‘bug’ so much as it is certain mechanics working as intended and players ignoring it or failing to notice it happening. If you aggro something, but that something doesn’t leash. It will not drop aggro until it is dead or you leave the zone. Which means if you walk within aggro radius of mob 1 while it is in a fight with mob 2, but the quest area has them intended to be engaged for long periods of time you’re waiting for mob 1 to chip through mob 2’s 5 hours of health.

I’ve also seen it happen (especially on my Fire Mage alt) where critters can get damaged, but not killed and due to critter mechanics flee and aggro other critters who don’t immediately run to you to engage you. Causing you to end up in combat until you leave the zone or kill the aggro’d critters.

But if you actually want Blizzard to fix this ‘bug’ whining about it on GD is going to do nothing.

Use the Bug Report tool the moment you notice it, and make sure to site where you were travelling from, and to, and the names of any mobs you encountered en route so that their QA team can check the path and adjust aggro tables and critter density to minimize the issue.

If you want to be immediately removed from combat, just hearth. So long as nothing is directly damaging you you can hearth in combat and that should drop the combat flag.

Or go on a rampage and kill everything in the immediate vicinity.

1 Like

Laughs in feign death.

Can’t be in combat if the gods think i’m dead.

3 Likes

Sometimes, but it is certainly sometimes a bug. I’ve crossed entire planetary systems before trying to shake combat. My favorite is when I feign death on my hunter, leave combat, then move and reenter combat, which has happened more than a few times.

Edit: My post count. I can never post again to appease the gods of the shadowlands.

1 Like

With me of course! :slight_smile:

Get out of here, Night Elf Hunter.

1 Like

You are right. However, there are two huge factors making this mechanic extra annoying:

  1. They’re everywhere. With every expansion that’s released, it feels like they put more and more mobs out in the world that are already fighting eachother. They’re in quest zones, world quest zones, all over the place. This in and of itself is not an issue, but when combined with problem number 2…

  2. Everyone has random AoE effects coming out of their character. Remember the Uldir-specific azerite passive that ruined M+ by randomly pulling things 40 yards away? There are a crapload of damage/aoe procs, that was just the worst offender at the beginning of BFA.

It isn’t impossible to deal with. But it is incredibly annoying, and could/should be easily fixed.

2 Likes

Come here baby,you won.

Ops,that does sound creepy.

The enemy’s ghost is following you around. Death is merely a setback!

2 Likes

This is why I love being a night elf shadowmelds away

join a wq group in LFG then leave, you’re welcome!

This bug has been a mainstay of WoW since 2004.

I feel like a small part of me would die if I don’t go once every few days without wondering what’s trying to pick a fight with me and keeping me from flying.

It remains in game to time gate!

I just log out then back in.

Just use Rhan’ka’s Escape Plan… oh, wait

1 Like

You must be new here. Stuck in combat has been a thing since the very beginning.

1 Like

/shadowmeld

:four_leaf_clover:

I think its funny how you can accidentally enter combat with a squirrel. “sorry guys I hit this squirrel on accident and now we got beef”