The talent of an ancient of war: lightning rod It greatly affects the balance of the game, and no mini should destroy the original ecology like this. This talent leads to a losing outcome if built incorrectly, and the entire game is boring. It is impossible to reverse the situation through in-game adjustments. I suggest making the lightning rod talent cost smaller, but only once, This is to allow players to timely fight against a key spell, or directly adjust the lightning rod talent cost to 8 or more. I am very eager for the development team to adjust it in a timely manner, whitch disrupted the normal interactive gameplay and greatly reduced the fun of the game.