A. I. Cheating. Using to many resources

In addition to a description of the bug you are reporting, please provide:

  • Device Type:tablet
  • Device Model: pixel tablet
  • Device Operating System: Android 14
  • Warcraft Rumble App Version: 4.0.0.84742

A. I. Is spending 22 gold on mini’s in the first 20 seconds on the first boss of deadmines . This is a yellow level dungeon for me and I can’t even get a push going.

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This nonsense happens regularly for me, now. Yesterday, I was doing Raene. I failed it twice, so on the third attempt, I started pausing it and tracking the AI minis. This is what happened:

AI put out 24g worth of minis at the very beginning of the fight:

3 Huntress (5g each)
Footmen (5g)
Flamewalker (4g)

Within the next 35-40 seconds, AI put the following on the board (26g worth in minis):

Gryphon Rider (2g)
Prowler (3g)
3 Huntress (5g)
Kobold (1g)
Footman (5g)

I killed the Kobold. That was 50g worth of AI minis within 40 or so seconds…with no gold mining.

I ended up winning on this attempt (I stopped tracking after that last Footman b/c I wanted to just beat it. I had a sliver of health left on my tower.

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The campaigns are not supposed to be even. The huntresses in the Raene level spawn on a timer from the right top corner, and are not part of the AI’s mini purchases. Many other levels spawn enemies on a timer as well, and some levels give the AI minis to start, meaning those minis are not “purchased” either.

This is not a bug or cheat, it’s part of the difficulty of the level.

Safe pilot on both sides of the map at the same time on heroic Tirion is not part of the design. I sent troops out both ways and they are being killed by back to back “nailed it’s”

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At this point I have a little over 100 sigils, so I am not up to heroic Tirion yet. However in your original post, the only specifics you mentioned were that you were seeing bugged spending in the first boss of “deadmines.” I don’t know what “deadmines” is and you didn’t give much detail so I can’t comment on your issue.

My remarks were directed toward Achaia, who was counting the AI spawns in the Raene level. If the triple huntress spawns (which are timed sends and don’t cost the AI gold) are removed from their calculations then the AI isn’t spending more than they should.