NOTE: Warning! A lot of broken English ahead! You have been warned!
I would like to start with a quotation:
Ah sh*t, here we go again. - Carl Johnson, 2004 (1992)
Well, WoW is MMORPG which means you need to add some expantions to the game to keep it going. This is very unhealthy to the lore as you have to milk all the juice out the universe you have to create something fresh of “fresh” and the story never comes to an end. Now let’s go through some points:
That’s how you create bosses for future expantions in WoW manner
Not to mention that with his expantion the threw Cairne to a garbage bin.
This point to a complete lack of ideas and it’s the last thing you should do when making a continuation to a story, unless it’s time trave based story (Ex: Back to the future)
This is what is great about single player. You can play as a preestablished well written characters. This contributes to emmersion and helps to emphasise it better, while getting first-hand experience.
Kael, Vajsh, Cairne just RIP. But let’s resurrect Illidan twice, why not? I can’t really emphasise Muradin and Illidan any longer they are sort of invincible and their deaths are just zilch.
This is the most as I have said unhealthy thing for the lore. 1 faction has new race - another does, hero of 1 side dies - so does the hero for the other, heres is the traitor and there is the traitor and so on. Horde has always been the bad guys of the universe (maybe not so much in wc3) but in WoW if 1 side does something bad another does as well because the players whine “whie do u macke my faktione bad a u a fan of another faktion, Blisard?”. And one more. Do you remember Night Elves from WC3? Well, i do. Xenophobic self proud people. Yes the made allies before the face of Great Evil but after the event of wc3 and a bit awhile they probaly would say something like “Normies, get out!”.
Also personaly I don’t like when WoW turned into Star Wars with space goats and space ships. Also this robots in the dungeons that semm too technologically advanced for the setting. Warcraft was in a medivhal setting, people couldn’t even know they live on a planet or something. Seeng like Dreadlords having tea party in somekind of a hell alike place nobody know where. Demons where comig though portals with the lep of magic form nowhere whih made it even more dangerous. They also splited wc3 dwarves in dwarves and gnomes.