It’s clear as day that Blizzard doesn’t care at all about us WC3 players. It being nearly 2 weeks since we could play the game.
Maybe this is because we just pay one-time for the game and their revenue is capped, so they can’t devote consistent resources to the game.
Also, from what I’ve heard, they reduced the number of servers dedicated to WC3 which causes a ton of disconnections when playing custom games. It ruins the game completely.
Maybe if this was a subscription rather than just a one-time download they could devote more resources to maintenance, updates, and servers.
Don’t get me wrong, I’m pissed about this Mac issue. It’s clear that Blizzard doesn’t care about us. My question is: as a public corporation with a duty to their shareholders, why should they?
We represent the smallest portion of their revenues. A nearly forgotten game with a small but loyal fan base that hasn’t moved on from a game released 20 years ago. How many people play reforged? 10,000? 20,000? If we want them to take us seriously, maybe we need to pay for it.
I would personally pay maybe $20/mo to play WC3 because I play nearly every day and it’s a great source of fun and relaxation for me. If it means that I don’t DC from games, and we get the features that were promised and regular bug fixes, I would pay. Would you?
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This isn’t an MMO and doesn’t get regular content updates. Why would anyone?
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This comes across as a very naive idea. It was already shown to us on Warcraft 3 Reforged that they made a lot of promises, and they couldn’t deliver. It was a mass fiasco. The team was disbanded, who knows who is working behind on Warcraft 3 now.
Don’t blind yourself to what you wish to happen, while everything points out to staleness.
I will never, EVER pay monthly fees for a game.
MMOs that regularly add new content are worthy of a subscription fee, and you shouldn’t write off a game purely on the basis of a subscription. However, this is not that kind of game, it doesn’t get regular updates of any kind, nor do I really expect content updates from it (But I do expect it to, you know, work…) and it makes no sense whatsoever for a 20 year old RTS.
No.
If it was still in active development and there was a benefit to the players, I could be convinced if the deal was sweet enough. But definitely not now that it’s retired. I don’t want to pay a sub just to keep a game functioning at the most baseline level only.
Even the retired games that have MTxs in them (SC2, Heroes) don’t get consistent resources. Part of their retirement is the elimination of all the resources that were devoted to it. For example, the coders, developers, CMs, engineers, artists, audio/visual, etc, are all gone.
Because these retired games have nothing of their own anymore, whenever anything breaks, resources have to pulled from the other still active games/franchises to fix. Trouble is, those active games/franchises have priorities of their own which will almost always outweigh the priorities of the retired games.
The Mac issue is a good example: even if it’s high priority for the game itself, it’s low priority among all the other active games/franchises. Thus WC3R is waiting for the other games/franchises to have some spare time to come over and fix it.
So it’s not really a matter of them wanting to devote resources and simply don’t have them. It’s because they are consciously choosing to leave WC3R behind in favor of the newer, modern, flagship games. It sucks when it’s your game for sure. But it’s the fate of all video games eventually. In the history of video games, countless have retired and countless more will be.
if they develop skins and tavern heroes, refine the balance a little, don’t make heavy design changes to the core game, ban hackers and regulate the ladder, sure.
Would be nice if they would develop a warcraft 4.
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I will buy different skins for heros, units, portraits, bunch of smiles like in Heroes of the Storm. Its very bad that WC3 doesnt have such features. Also , i would like to buy upgrade for ingame voicechat or some other features , but WC3 has to be free to play.
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It really was a missed oppertunity, given we already have skins that can be bought. Why they didn’t think to make more is anyone’s guess.
I’d pay 25 cents / month - that’s a resonable price for a game that’s 20+ years old.
On another note:
Dear Blizzard,
I understand capitalism and free markets.
Just develop a freemium feature already where morons who want to pay for cosmetic upgrades make the business model viable.
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Why do they even make these updates and risk these crashes then?
Infrastructure updates, security, exploits, anticheat, etc. Only they know.
That said, not ever doing any updates due to the possibility that something could go wrong could lead to the same problems.
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Nothing is guaranteed in software development. THere’s always a risk of something breaking when you deploy a patch, even if you do the proper legwork beforehand. Things that work in testing might not work when scaled up to many more users all putting the software through its paces.
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