Hello, so today, World Editor Beta was released. Not much has changed since last PTR build and now I’m starting to get worried. There are many things we could want from World Editor, but I would like to ask for one which is really simple.
PLEASE, allow us to change custom script font. It is so terrible it’s unbelievable.
A more difficult, but very nice feature, would be to have at least some syntax highliting.
These features would decrease our dependency on external tools for writing a code for a map, and would make simple scripting work a lot less painful in the editor.
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Hello all and Blizz. I’ll add, let us transfer our maps of the area to a new look (WC3R), I mean add a transfer function such as an additional menu, “transfer the visual design to Ref.Ver.) and there tick off - Doodadz, Units, Water, Terrain to your choice. Have maps that I have been making for months, and it will be extremely painful for me if there is no possibility of easy transfer to a new graphic design.
Any idea what exactly has changed? Any chance they added missiles support?
I’m not sure, I had just a quick (1 hour) look before work, but there is some Cinematic tab I did not understood yet how it functions, there are new icons, models, a lot of doodads models that do not have object created for them in Destructible tab of Object Editor. I did not find any new functions, but maybe they fixed some of the old(ish, from 1.31) functions, that did not work, like set some unit integer/real fields via triggers. I did not test them yet though. Other than that… well nothing.