- give us an option to have actual ingame render quality in the editor (with unit shadows, water shading, reflections, bloom …)
- also in the “Map Options” tab let us not just add fog and water tinting but also let us modify all these render capabilitys, like how opaque the shadows are, how strong the post processing bloom is …
- make it easy to export models and textures for modding, e.g. let us just right click any unit in the object editor and “export model”, “export texture”, same for terrain tiles.
- using the new string functions to change tooltips/names on an individual ability/unit/item basis does not work reliably
- please give us the blizzcon 2018 version of the Summer Tree as an additional option!
- code highlighting has been mentioned