They are afraid and they didnt menage to achieve a general consensus over this matter.
There are several reasons for that :
- They fill their pockets with wow
2.Some claim RTS genre is dead, so not profitable for them
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Some want it , but they are afraid to fail, cause it would be like biggest project ever after wow,with kinda different gameplay genre
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Another group from number three but with slightly different opinion : Ye we are afraid but ,lets solve our fear with sentence : Wow is wc4
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Maybe if they see how Reforged will pass on a global stage as a game, they will talk more about it in future.
6.Now collect all of it above and a group who discuss it would be like this : it cost a lot,and it would be a biggest second serious project after WoW,but RTS genre.
7.There are millions of fans waiting it, artists all over the world use to practicing using blizz style mentioning nostalgia over wc3 or naming their work wc4, or just using wow words for their work. Some are rly nostalgic,and want something new like wc4 in new light of modern world we live in, and some are just fake lovers to boost their portfolios.
So thing i like about blizzard games is cause they build a : Blizzard world,universe with its style,background storys,mythsetc. Its a gaming religion,iconic.
But nope,it wont happen.They need an excelent organisation ,discuss alot before make anything, and think years ahead, imagining this project would be new RTS WoW,learning from old mistakes,havng new ideas. AND THE MOST IMPORTANT THING IS = They dont have a globalist, a generalist ,a theoretist. They need a shaman,prophet ,blizz religious alike figure,an iconic person to run all of this who knows to generalise things,organise people,having a plan,looking years ahead forward,knowing the future of the project,in same time think about profit, please the funs, to have blizzard universe and wc3 SOUL pervade all trough his body, never throw away a source of power which is wc3,always drain a power from it,imaginise things, be revolutionary.
That project would certainly take 3-5 years with a desire to be constantly alive and updated, and its artstyle should not be cartoonie like HOTS or hardcore realistic, cause cartoonie is childish and realistic textures age very fast and you can F it up very easy and its not good for huge projects.
I bet all fans of the world would logically (an open world RPG alike game like WoW) go 100% movie quality over current WoW, so they could live and play in Warcraft MOVIE.
We sadly didnt reach that level of tehnology and we have only bad reality digitally processed, which is not that good as final product.Never go this way until scientist let us having virtual reality world at least 95% movie quality for games,which may not happen for 20 years.
So, for RTS genre of wc4 is more logically to go handpainted realism, and for RPG WOW more logically would go movie realistic,which is not good to ask cause we dont have that tehnology (not cgi movie realistic like reforged, i talk about real virtual reality quality of models exactly same like that enviro and Anduin, a real gameplay)
xhttps://www.youtube.com/watch?v=LKZ7ygLTR0g
So WC4 should be handpainted realism = realistic sculpts with handpainted textures over them (i am not talking about realistic proportions,i talk about realistic sculpt of Dreadlord face for example in Reforged,or mortar team model or rifleman)
Somethng like this style which was recently showed in wow and its really really rare to see,and wc4 should even better devote than this
xhttps://i.imgur.com/5ST8WJv.jpg
This costs ALOT m8. Considering wc4 would be kinda related with wow content.
Multiply all creatures,units,buildings,races,and skins,environment doodads and tiles,whole,citys,cinematics…
An RTS wow-wc3 mixture,constantly developing further,alive,whole teams discussing and meeting cause of it,a biggest project in history of blizz