Ritual Dagger (Ability / Item) - Sacrifices a friendly Undead unit to regenerate 225 hit points plus extra healing bonus per the sacrificed unit’s level over 45 seconds. This item’s healing overtime regeneration cannot be dispelled by attacks and spells.
225 Hit Point Healing Over 45 Seconds, Plus 0 Hit Point Healing Factor For Sacrificed Level 0 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 225 Hit Point Healing Factor For Sacrificed Level 1 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 450 Hit Point Healing Factor For Sacrificed Level 2 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 675 Hit Point Healing Factor For Sacrificed Level 3 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 900 Hit Point Healing Factor For Sacrificed Level 4 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 1125 Hit Point Healing Factor For Sacrificed Level 5 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 1350 Hit Point Healing Factor For Sacrificed Level 6 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 1575 Hit Point Healing Factor For Sacrificed Level 7 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 1800 Hit Point Healing Factor For Sacrificed Level 8 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 2025 Hit Point Healing Factor For Sacrificed Level 9 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
225 Hit Point Healing Over 45 Seconds, Plus 2250 Hit Point Healing Factor For Sacrificed Level 10 Undead Player Unit, Combat Usable, 600 Area Of Effect, No Item Cooldown.
Costs 150 Gold, Tier 1 Equivalent Item, Consumable Item, 2 Item Stocks, 90 Seconds Stock Replenishment, Level 0.375 Worth.
Note 1: I have a better item for Ritual Dagger. It has the same area of effect healing radius as the Human’s Scroll of Regeneration item, with the following effects typed above:
(Note 2: This is my finished updated version of this item, costing 150 gold being combat usable.)