Why do so many people still trust Blizzard?

It’s baffling to me

xhttps://www.reddit.com/r/Diablo/comments/lozkw9/please_do_not_give_blizzard_a_free_loan_by/

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Well Diablo 2 Ressurected is being made by Vicarious Vision not Blizzard and they remastered some really great games like Crash Bandicoot, so they can trust Vicarious Vision more than Blizzard

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For me, it’s because it was one game they wrecked.

Sure, there’s been rough launches in the past across the franchises but Bliz has always been quick to rectify things.

As far as the classic games, SCR was a success so I’m also not writing off all remaster attempts either. I’m giving D2R a fair chance.

VV doesn’t exist anymore. They were officially dissolved under Activision and the former employees where hired by Blizzard. D2R is headed by the D4 team with assistance from some of the former VV people.

There’s a phrase that sums up the problem with that kind of thinking pretty well:

Fool you once, shame on them, fool you twice…

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Of course not. When there’s not a history of botching games, there’s no reason assume that because Reforged was everything else will be. Additionally, Bliz has shown they can make a remaster when they don’t have their development team ripped away. D2R has every chance that SCR did.

The problem with your thinking is taking a single indecent and extrapolating it across the entire whole.

And besides, assuming you linked that article because you agree with it, with Bliz backed by a billion dollar, multinational conglomerate, if you think that the preorders of D2R are the primary source of funding, you’re being far too myopic.

Absolutely not. I think the post made it very clear Blizzard doesn’t need the free loan.

I think the point with the phrase, “fool me once, shame on them, fool me twice…” is that trust is supposed to be easy to break down but difficult to build. It’s unwise to immediately trust a company again after their failure. An act of redemption is needed first. To say “it was just one failure!” is the same thing the whole fool me once phrase tries to get people to be cautious of.

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Cause Blizzard is good at making pretty games where you need to click rly fast and don’t have to use brain at all so naturally stupid people gravity to it and it’s ez to manipulate stupid people

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Ehm, they just did SCR and reforged, so that’s basically 50% chance of getting screwed^^ That’s a bit of high chance^^
So let’s not base it just on probabilities^^

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Because people are stupid and Acti-Blizz specializes in taking advantage of stupid people.

All one liners aside, blizzard has a long and glorious track record and even with their recent fall from grace… people love a good redemption arc.

Now, can ol’ Blizz be redeemed? Yes, it’s very possible and completely within their power to do so.

Will ol’ Blizz be redeemed? Eh I’m not gonna trust to hope on that one. Particularly after watching the company abandon this game and pretend that it never happened like that one middle kid that the family got but, never really wanted. Was nice enough kid, but growing up like that it’s no wonder she grew up to terrorize retail workers and managers the world over…

And that’s what we’ve got here Warcraft:Re-Karened (Disclaimer: There are in fact very decent Karens out there who aren’t middle aged dragons, hellishly bent on traumatizing and verbally abusing cashiers. And to anyone that wishes to play the “oh that’s just a new way for men to be putting women down” card, I should like it to be noted that there is in fact a male equivalent in the form of Chad who is probably married to Karen as both are utterly despicable creatures, excepting for the aforementioned decent ones that do exist and have terribly unfortunate names for the times. Though it should also be noted that the fact that I must include this ridiculous disclaimer after a throwaway joke is a sign that the levels of oversensitivity in this country have reached an alarmingly high level. I fully expect to be hanged as a member of some sort of shady anti-.x.insert pseudo-noble social cause here.x. by morning as a result whilst people start chanting "death to- Oh I don’t know probably some horrible word ending with “ist” there’s quite a few and I’m sure they’ll find one they like enough to hang me to.)

Really though given how the average “Karen” tends to have some sort of refund dispute I would argue that calling it Warcraft: Re-Karened is pretty spot on.

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I’m talking about everything they’ve created, not just the two remasters. I still trust Blizzard because of SC, SCR, SC2, D1, D2, D3, WC2, WC3, Heroes, Hearthstone and WoW. And from what I see and hear about the game I don’t play, Overwatch, adds to the trustworthiness.

So pertaining to DesignDragon’s question, WC3R was indeed a bomb, but taking the exception and making it the rule is the part of the myopia I’m talking about.

The point was that giving money in the form of prepurchases somehow directly connects to a lower quality product. And because of that non-equivalency, don’t give them money in the form of prepurchases. That was the point, which in itself is completely backwards.

However, there’s far too much in between to equate those two endpoints. How would providing resources to a project directly lower its quality? So, not providing for the project will increase quality? No, it’s the other way around. That post literally stated everything in reverse. Plus it’s incorrect assumption that the money from prepurchases has any bearing on the outcome of D2R.

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It has to do with sales incentive. If you are guaranteed to make X profit (from pre-purchases) from a project before it is even finished, how much resources do you think you should put into the project? What if X is a very large number?

I’ll list some of the games this has happened to as a reminder:

  1. WC3 Reforged
  2. No Man’s Sky
  3. Starbound
  4. Cyberpunk 2077

Companies should have to work for their sales.

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Again, the money from prepurchases isn’t needed, so there’s no incentive coming with them.

I think you missed the point. It’s not about project funding. It’s about the main goal of any company: profit. And how much resources you need to allocate to maximize profit.

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Right and the more interest that is shown, prepurchases in this case, more incentive to deliver a quality product to keep the interest and garner more as time goes on. Not the other way around.

Not true, if you already have the profit, why put more resources into the project?

by

If you get a lot of profit from pre-purchases, why not release the game as a buggy mess? You already made your sales and any additional resources is a risk. They already bought it lol

Interest is lost and refunds/reduced future sales significantly cut into the profits, like what happened with WC3R.

Well, based on people still wanting to pre-purchase D2, doesn’t seem like it affected anything. Lol

As for refunds, maybe so. Maybe make it juuuuuust enough passable that not enough people will refund for it to matter (maybe that’s what happened to War3 Reforged)

Oh and don’t forget to promise updates without delivering. That will help keep them from refunding too.

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But again, based of what? Because they they did that with one product?

A whole lot of their games have had prepurchases, and they don’t have a history of putting out low quality because they made an early profit.