stormknight:
There is a few nice documentaries that talk about how because of the access to technology, artists and well, whoever people are in charge of visuals or designs for movies and games, end up just following trends or rely on dumping needless level of details into something without ever having the same creative craftsmenship that some older artists do/did.
the truth behind modern computer graphics^^
The truth behind modern web development^^
and you missed “when someone else’s code does the same thing in 1/10 of time you blame them for not understanding the so called ‘standard’”
stormknight:
Only thing i can say is the visual work of Reforged was just an abject failure of understanding what were the key things that made the original great. key things that still hold up true for their other titles including Hots, Overwatch, Sc2. not exactly aligned, but the gist of it is there.
ah… the old storm.dll…
does it leave fingerprints too?^^
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