I booted up my half-finished rpg map with the editor we got from beta.
Every single custom ability I created (that worked fine in old editor) does not work/bugs/misses tooltip and functionality when launched with the new editor.
Is this because it’s beta or will the final new editor also come with these unexpected issues? I don’t mind if it does, all I want to know if this will be fixed for final release so that I can continue making my map now, and not need to wait for final release.
Alo please give us the option to make ability icons look like passive abilities (faded in corners). I don’t want to be forced to photoshop them and import them manually.