What is your biggest fear?

Everyone is clearly excited and worried by the look of these forums. It’s strange because the game feels like it’s stuck in a void somewhere between 2003 and 2018. How long will nostalgia last?

Question: at this point what is your biggest fear for WC3 reforged?

For me personally, it’s that the dev team will invest too much time in making the game backwards compatable that we miss out on critical quality of life changes. This could lead to any new community quickly dissapating once the nostalgia wears off.

Update: well they exceeded my worst nightmare! The game is horrible for everyone…

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I fear spending the same amount of time I did when I was younger, I need to study a bit. lmao

Serious though, my biggest fear is having the game “flop”, it would be a shame if the age of RTSs was really over and see this gem abandoned after so much work. The dev team seems to care a lot.

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I fear game gonna be %100 identical with old version as result there will be player spike for a week and then will drop to its old player base again

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I’m afraid the community will be gross like a lot of games these days. WC3 initially was fun and welcoming, I hope it stays that way. I was 8 at the time, so there was plenty of time for me to get butt blasted by jerks. Didn’t happen.

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Glad someone else is also worried about that :rofl:

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Actually, my biggest fear is that the devs are afraid to make enough changes, because people are already complaining so much. Though, I believe in the devs and I think we’re going to get a good game. There’s always people complaining about something - and usually they are just a loud minority.

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I have two fears, one is that Blizzard doesn’t stay with the current art direction they have. I love the style they’ve shown off so far, and I feel like it would be amazing if they tweak it.

Second fear would be online difficulties, such as lag or disconnecting from games. Many remastered games had difficulties with these at launch (SC:R, Halo Master Chief Collection, etc)

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That the game will have many more changes beyond the graphical update, quality of life improvements and balance tweaks.

Judging by all the threads asking for extra gameplay features that don’t exist in the current game, it concerns me that the devs might actually listen to those people.

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As long as they are confined to custom games, I wouldn’t mind.

Don’t want them to spill over into ladder though.

My biggest fear is that they change the game so much that it’s not Warcraft anymore.

I don’t want this to take the same death pill that SC2 and WoW have taken by changing their games so much that it doesn’t have the things that people loved originally.

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Death pill? SC2 is a thriving community

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I’ll put it like this, SC2 when it first came out was huge, it was the #1 rts for quite awhile. Since then there have been a lot of changes and it has undeniably fallen off.

Compare that to Warcraft III whose community has actually grown over the past 5 years.

And now we have the release of Warcraft III Reforged.

What I don’t want to see is Warcraft III Reforged “kills” Warcraft III in a similar way that SC2 “killed” SCBW. And then after that Warcraft III Reforged falls off to a level below what Warcraft III was because of all the changes that make it not Warcraft III anymore.

That’s what I mean by that, not necessarily implying anything negative about SC2, but it has fallen off a lot as it has gotten changed more and more throughout it’s lifespan.

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oh you gonna hate the changes even if it was warcraft4? XD

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No, that’s why these big changes are my fear for Warcraft III Reforged. I want an actual re-forging of Warcraft III, not so many changes that it isn’t even the same weapon anymore.

I’m all for big changes should Blizzard decide to create a brand new Warcraft 4 game in the future though.

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My fears are that they do pay to win microtransactions (skin and style microtransactions are fine with me) and that they mess with the balance in bad ways.

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What keeps Warcraft 3 alive is the competitive game and custom games. And there is not going to be any negative changes there: the gameplay is staying just the same - this is exactly essential to keep classic and Reforged version compatible with one other. Also, the World Editor is getting potentially huge additions and becoming even more powerful. Which in turn will sprung out more map makers and modders.

Starcraft had problems with the Galaxy Editor: it was too complicated and thus many of the casual map makers didn’t even bother touching it. This in turned resulted in the big knockback on the Custom game section of the game. I don’t know about the competitive game, but at least Warcraft 3 is very different in that too.

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Agreed. Often remasters are just visually polished upgrades of older games. Adding in mechanical differences between the OG game and the Remastered version are generally frowned upon.

If there is a WC4 I wouldn’t mind mechanic changes, just not in the Reforging.

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you aware that blizzard is standing aganist idea of calling this as remaster? because they said “this is more than remaster we are not just reskinning game but also not total remake so we called it reforged”

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I’m afraid the game won’t be as vibrant as it used to be, that it won’t feel the same. That the human models will continue looking out of place compared to the rest of the races.

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Considering “remaster” and “reforged” are just semantic differences I don’t see it playing into them making huge mechanical differences in the game. At least until I see otherwise.